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General Discussion / Re: Questions about OCTGN meta
« on: May 01, 2018, 08:13:31 AM »
"Sim City" druid/mage == multiple trees/spawnpoints, many seed-pods/mana batteries, building an engine in a vacuum.
Point being, if you use Lesser Teleport (2) to cram explosive imps at a super-turtle and you follow-up with cheap Firestreams, you make it a really bad day for a Druid who just wants 3 seed-pods and Samara Tree in D2.
I'm not saying you're guaranteed a Win, Im just saying cheap Fire and cheap Teleport(lesser) IS the answer to Turtle druid. Deny them a comfort zone. Throw Imps in from Range 3 (sprint plus Lesser Teleport). Force a Druid to start summoning Tegu and you're taking precious mana away from the Vine Tree's projection.
Point being, if you use Lesser Teleport (2) to cram explosive imps at a super-turtle and you follow-up with cheap Firestreams, you make it a really bad day for a Druid who just wants 3 seed-pods and Samara Tree in D2.
I'm not saying you're guaranteed a Win, Im just saying cheap Fire and cheap Teleport(lesser) IS the answer to Turtle druid. Deny them a comfort zone. Throw Imps in from Range 3 (sprint plus Lesser Teleport). Force a Druid to start summoning Tegu and you're taking precious mana away from the Vine Tree's projection.