April 20, 2024, 02:44:39 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - sIKE

Pages: [1] 2 3 ... 6
1
Sorry for the late announcement but this has been out since late last night. This release fixes the issue with the Spellbook Builder throwing validation errors. Once you have installed the updated module, you will need to follow the instructions located here. The section titled: Spellbook Builder Plugin Install is where you should start.

If you are interested in what was in the big 1.15.0.0 release you will find it here!

2
Rules Discussion / Crush Tokens and Finite Life
« on: March 02, 2016, 01:30:23 PM »
So for example my Temple High Guard has been Stranglevined for two rounds and I have paid the Upkeep. The Stranglevine at the point is up 4 Life. Now Deathlock comes out in round 3. During the Upkeep phase, I pay the Upkeep for the 3rd Crush token. However with Finite Life out on all Living Creatures/Conjurations the Stranglevine does not gain any more Life. However during the next round I kill the Deathlock and then during the next Upkeep phase, I pay Stranglevine's Upkeep. Does Stranglevine now have 6 or 8 additional Life?

3
Academy!!!

See more here!

4
Spells / Blur and "Hit"
« on: December 27, 2015, 06:54:41 PM »
The term "Hit" means that the attack was not avoided in the Avoid Attack step of the Attack sequence, just like when you "Hit" an Orb, correct?

5
General Discussion / 3000 Posts, and I am still not board with this game!
« on: November 10, 2015, 08:53:46 AM »
When my friend showed me this game in late 2012 I quickly became addicted and soon found these forums and have been addicted to them ever sense. I still believe that this is the best game on the market and look forward for the release official release of Academy and then PvS!!

Thanks to all of those I have annoyed, bugged, and bothered, and thanks to those to have annoyed, bugged, and bothered me. It has all been a part of the learning experience, and yes I have learned a lot from all ya'll,
and comradery that makes this site the best forums out there!

6
Rules Discussion / Poisoned Blood and Barksin
« on: October 02, 2015, 08:57:40 PM »
So a Druid has [mwcard=DNE01]Barkskin[/mwcard] revealed and the Forcemaster has a hidden [mwcard=MW1E31]Poisoned Blood[/mwcard] attached to Player A. During Upkeep (the FM now has Ini) the Druid pays the Upkeep for the Barkskin and in response the FM reveals the PB.

Now the question: Did the Druid Regenerate before the Finite Life trait was applied to the Druid.

Obviously if PB was revealed before the Upkeep payment then yes. I was asked this question and how I ruled was that when the Upkeep payment was paid the Regenerate and Armor traits were then "renewed" instantly and the Druid healed the two life before the PB was effective.

Now I am not 100% sure this was correct as I am not sure if the Regenerate effects are instant (in this case) upon renewal via the Upkeep payment. Thoughts?

7
Alternative Play / Mage Wars 1.12.6.0 – Has been released
« on: September 05, 2015, 12:14:19 AM »
There have been two releases this week with a big change to game startup and setup implemented. More details can be found here!

As always full details can be found in the Changelog located in the Game Documents menu once you are in a game.

8
Rules Discussion / Orbs and Posion Attacks
« on: August 14, 2015, 07:38:33 PM »
Conjurations (non-living ones) are Poison Immune, correct? Therefore the melee attack of a [mwcard=MWSTX2FFC06]Goblin Alchemist[/mwcard] can not "hit" an Orb, correct?

9
Alternative Play / Domination is Here! Release 1.13.0.0 has it all!
« on: August 14, 2015, 01:56:54 PM »
ACG and I are very happy to announce with todays release, Mage Wars Battlegrounds: Domination is supported in the Mage Wars Module for OCTGN. More info can be found here, and in the change log once you have updated to the new version of the module.

More to follow!

Update:

The question everyone keeps asking, is how do I get the Domination Card? Well this process is very nicely documented on Mage Wars for OCTGN website. Just click on this link here and follow the instructions provided.

10
Rules Discussion / Fun with Orb Guardians and your opponent
« on: July 30, 2015, 11:59:58 AM »
The one that I remember the most is Schwenkgott using a Minor Heal to keep a guardian alive in one of matches.

11
General Discussion / Mage Wars Ultrapro Themed Card Sleeves
« on: July 15, 2015, 12:52:36 PM »
Any ideas when these will make it into the channel for distribution?

12
Alternative Play / Mage Wars 1.12.7.0 – Has been released
« on: June 09, 2015, 06:08:50 PM »
More info on what's in this release can be found here!

Hopefully this is the last of the 1.12.x.x releases and we can focus on getting Domination support added in here soon.


The answer is soon.....

13
Coming out of last weeks tournament there were several bugs that were reported, which have since been squashed.

More details can be found here.

14
Alternative Play / Mage Wars 1.12.5.0 – Has been released
« on: May 23, 2015, 06:31:47 PM »
Every time I fix one thing, it appears that I break another! Details can be found here:

http://octgn.gamersjudgement.com/wordpress/magewars/

15
Spells / Card Updates with the Arena (4th Editon) Release
« on: May 18, 2015, 08:42:45 AM »
I spent some of the weekend updating the OCTGN card database with the new cards from the Arena box. I have just updated the card data not the art at this point. There are 14 cards that had some form of updated text on the cards. Only one (Skeletal Sentry) had an updated Subtype. Enjoy!

New Card Art

Bear Strength
Temple of Light
Hand of Bim-Shalla
Rhino Hide
Battle Fury
Dispel (Same As Promo)
Dissolve
Force Push
Minor Heal (Same as Promo/FvW)
Teleport

Updated Card Text

Gate to Hell
Skeletal Sentry
Decoy
Reverse Attack
Reverse Magic
Helm of Fear
Suppression Cloak
Banish
Battle Fury
Dispel
Explode
Force Push
Piercing Strike
Teleport

Pages: [1] 2 3 ... 6