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« on: February 16, 2013, 10:38:12 PM »
It seems like we hardly ever see people posting spellbooks so in the hopes of encouraging others I figured I would post one. I have been working on a fire wizard book and it doesn't look like I'm going to get to play it for a couple of weeks now so I thought I would post it instead. The elemental school is fire.
Attacks - 12
2 x Fireball
4x Flameblast
2 x Ring of Fire
Conjurations - 13
1 x Battleforge
1 x Mana Crystal
1 x Mana Siphon
1 x Suppression Orb
1 x Wall of Fire
Creatures - 14
1 x Darkfenne Hydra
1 x Gorgon Archer
1 x Huginn, Raven Familiar
1 x Stonegaze Basilisk
Enchantments - 34
1 x Agony
1 x Bear Strength
2 x Block
1 x Circle of Fire
2 x Decoy
2 x Essence Drain
1 x Force Hold
1 x Harmonize
1 x Hawkeye
1 x Jinx
4 x Nullify
1 x Reverse Magic
2 x Teleport Trap
Equipment - 18
1 x Arcane Ring
1 x Deflection Bracers
1 x Dragonscale Hauberk
2 x Elemental Cloak
1 x Elemental Wand
1 x Fireshaper Ring
2 x Mage Wand
1 x Moonglow Amulet
1 x Storm Drake Hide
1 x Suppression Cloak
Incantations - 29
2 x Dispel
1 x Dissolve
1 x Explode
1 x Force Push
1 x Knockdown
1 x Minor Heal
1 x Purify
1 x Purge Magic
1 x Seeking Dispel
1 x Sleep
1 x Steal Enchantment
2 x Teleport
The goal is to win through attrition by being more efficient with my mana and actions while limiting the opponents choices and choking his mana supply. The attack spells and creatures are there to help control the board. It is obviously a very reactive book so a large toolbox of utility spells is also included.
Turn 1
Probably move left 1 space then cast Battleforge. Play a Harmonize on the Battleforge and reveal it.
Turn 2
Battleforge casts Arcane Ring on the Wizard. Wizard uses Arcane Ring to cast Mana Crystal. The other spell to be determined by opponents actions on the first turn.
Since this is a reactive build play it as the flow of the game dictates, suit up the wizard as much as possible while responding to opponent's threats.
After softening up the opposing mage move in for the kill with the hydra, the wizard, or both.
I welcome any critiques or suggestions for shaving off the last 6 spell points.
Edit: Cut 6 spell points to bring the build total to 120. Removed 1 mana leach, 1 decoy, 1 reverse attack, and 1 reverse magic. Added a block and a nullify.
2nd edit: swapped out 1 dissolve for 1 explode.