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Messages - klempad

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1
Spells / Whirling Strike - how many?
« on: September 08, 2013, 11:09:47 AM »
How many copies of Whirling Strike are supposed to be in the FMvWL set?

While trying to put together a new WL book today, I noticed I only had 1 Whirling Strike. The published Card List says there should be 4. (The pre-built WL book only uses one so I never noticed before.)

If there are indeed supposed to be four, how should I go about getting the missing ones?  :'(

Thanks.

2
Spells / Re: Forcemaster vs Warlord ****SPOILERS****
« on: February 08, 2013, 10:10:05 AM »
But not all of us have FaceBook.  :blush:

3
General Questions / Re: Basilisk Animal?
« on: January 30, 2013, 12:56:17 PM »
I would point out from looking at the cards that the Tegu and unicorn are summoned with the Nature school and are designated animals. The Basilisk (and Hydra and Mana Leech) are summoned with the Arcane school, and are not designated animals.

The story text fo the Wizards says “You have seen our accomplishments. Fantastic creatures of our own design fill your menageries." It makes sense to me that they are not animals

4
Spells / Re: Banish!
« on: January 25, 2013, 07:34:19 AM »
Another potential 'problem' with Force Hold would be an opponent the uses teleport to move the held creature around (my wizard often has teleport bound to his Mage Wand).  :)

5
General Questions / Re: Blue Gremlin and Teleport
« on: January 21, 2013, 07:50:00 AM »
This came up in my game the other day. I can see both sides of the question, and although we ended up playing that the gremlin was hindered, my sense of
Quote
spells work the way you think they should, and affect the battle in a way that makes sense.

tells me me it wouldn't.
Can we get an official ruling on this?

6
General Discussion / Re: Wizard Voltaric Shield and a few other ?
« on: January 04, 2013, 02:48:28 PM »
Yes, that seems to cover it.
Thanks.

7
General Discussion / Re: Wizard Voltaric Shield and a few other ?
« on: January 04, 2013, 07:25:58 AM »
That brings up a good point:
Would it be reasonable to assume that the Wizard gets to choose which damage points to cancel? I.e., can he cancel critical damage so that his armor (if any) could help with the rest?

8
Rules Discussion / Re: Spellbind
« on: December 31, 2012, 12:39:11 PM »
Oops. I missed that.  :blush:

Thanks for the quick response.

9
Rules Discussion / Spellbind
« on: December 31, 2012, 12:08:58 PM »
The Spellbind ability allows a mage to change the spell bound in and object with one from his spell book. This may be obvious, but I thought I would check:
What happens to the replaced spell? Is it put back in the book or is it discarded?

Thanks.

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