1
Spellbook Design and Construction / Re: Unholy Orc
« on: February 11, 2019, 12:59:22 PM »
Hmm where should I start?
First: sentry has 4 basic attack and with armory out and press the attack, you will get 5 dice with pierce 1 and 1 armor. I a m not a big fan of the armory cause it costs 10 mana if not using the building conj.
Second: I don’t think that Baracks needs a mana shart. Outpost are more effective IMO.
Third: you will waste a lot of actions with only command spells. And you can’t counter any DOT with no dispel, disolve or any curse removing incantation.
Fourth: your mage s defense. Not a lot of armor, no vet belt, no halberd (super weapon!)
IMO this deck lacks of flexibility cause of the missing of basic incantations. Command spells are except for bf and overextend not worth the mana cause you could also throw a rock (5 dice, or even 6 -7 with strategy helmet and halbert and Hawkeye ).
I know the advantages of unholy soldiers but I think living soldiers are the better choice cause you can use healing on them or yourself.
First: sentry has 4 basic attack and with armory out and press the attack, you will get 5 dice with pierce 1 and 1 armor. I a m not a big fan of the armory cause it costs 10 mana if not using the building conj.
Second: I don’t think that Baracks needs a mana shart. Outpost are more effective IMO.
Third: you will waste a lot of actions with only command spells. And you can’t counter any DOT with no dispel, disolve or any curse removing incantation.
Fourth: your mage s defense. Not a lot of armor, no vet belt, no halberd (super weapon!)
IMO this deck lacks of flexibility cause of the missing of basic incantations. Command spells are except for bf and overextend not worth the mana cause you could also throw a rock (5 dice, or even 6 -7 with strategy helmet and halbert and Hawkeye ).
I know the advantages of unholy soldiers but I think living soldiers are the better choice cause you can use healing on them or yourself.