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Rules Discussion / Re: Stranglevine
« on: October 01, 2015, 02:41:46 AM »
Yes, errata is probably not necessary. A simple clarification in the rules supplement should be enough. I agree with all your points Zuberi. (2) would indeed change the actual mechanics of the life gain, but as you correctly pointed out, within the current ruleset, this would not make a difference. Another phrase that could have been used was: Each Crush token on Stranglevine gives it Life +2 and does 1 direct damage during upkeep.
Regardless, we should not dwell on what it should or could have said, as we can clarify via the rules supplement.
As to the reasoning why it gains 2 life for each crush token and does extra damage, I had an explanation for this in a previous post, but because it was in moderation, perhaps it was missed:
It would have made more sense to be innate life in this explanation, hey, perhaps it uses magic to increase its length instead of growing and so Finite Life does affect it
Regardless, we should not dwell on what it should or could have said, as we can clarify via the rules supplement.
As to the reasoning why it gains 2 life for each crush token and does extra damage, I had an explanation for this in a previous post, but because it was in moderation, perhaps it was missed:
I can easily make the 2 life gain each time a token is added and increased damage make sense, as you could imagine the vine adding another coil for strangulation, each coil having 2 Life and starting with 3 coils. The first three just keep you in place, while each extra coil does 1 extra damage. Hence, each upkeep the damage increases, but the life gain does not.
It would have made more sense to be innate life in this explanation, hey, perhaps it uses magic to increase its length instead of growing and so Finite Life does affect it