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General Discussion / Re: NPE - Could it defeat the purpose of Academy?
« on: August 26, 2015, 03:50:58 PM »
Well written articles. I haven't played Academy, but it's pretty clear from this that a Wizard control strategy would be pretty frustrating to play against for the Beastmaster.
My attempts to get new players into Mage Wars have generally failed because of:
1) NPE, such as Mass Sleep-like moments followed by walking away from the table
2) Too many spell choices/decisions for beginner players
3) Making their own deck in their own time being too time consuming for casual players, or requiring them to buy multiple boxed sets for serious players
Sounds like getting them into Academy isn't likely to be any more successful. Bummer!
I have had more success gaining players with deck building games that draft the deck as you play, such as the DC Heroes Deck Building game. Any thought of making a version of Mage Wars like that, keeping the board, rules and game play but drafting the cards as you go?
My attempts to get new players into Mage Wars have generally failed because of:
1) NPE, such as Mass Sleep-like moments followed by walking away from the table
2) Too many spell choices/decisions for beginner players
3) Making their own deck in their own time being too time consuming for casual players, or requiring them to buy multiple boxed sets for serious players
Sounds like getting them into Academy isn't likely to be any more successful. Bummer!
I have had more success gaining players with deck building games that draft the deck as you play, such as the DC Heroes Deck Building game. Any thought of making a version of Mage Wars like that, keeping the board, rules and game play but drafting the cards as you go?