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Messages - xDIABOx

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1
Spellbook Design and Construction / Re: How to Druid?
« on: February 12, 2015, 05:20:28 AM »
Humm... I was looking into a more tempo/control approach since I have several other aggro/rush builds but I guess I will try the "Vine Way".  8)

2
General Discussion / Re: Stream on Twitch.tv
« on: February 11, 2015, 04:55:44 AM »
Please, just use a camera over a board and stream an "analog" game. OCTGN is soooooo boring!!  :P

3
Spellbook Design and Construction / Re: How to Druid?
« on: February 10, 2015, 09:07:07 AM »
Yup, I was talking about the Staff with Rouse the Beast to mitigate the "summoning sickness" of plants since they're Rooted and you have to make every attack count.

4
Spellbook Design and Construction / Re: How to Druid?
« on: February 10, 2015, 05:02:13 AM »
the druid is my favorite mage.

I play a bit of both a control with an agro build.  The druid can control the board using vine markers to hinder everything.

also I have a lot of raptor vines and other creatures and a butt load of enchantments to buff them to be more aggressive.

I love Tangle vines and Strangle vines, and use them quite often in my druid build.

Do you plan a play around a specific Tree or you'll play as the game flows with Creatures and stuff?

And what do you think of the Staff of Rousing Beasts in a Druid build?

5
Spellbook Design and Construction / How to Druid?
« on: February 09, 2015, 11:09:10 AM »
Hey folks,

I've been here before with another nickname (xJEDIx) but I lost access to my old e-mail account... and I also was a bit distant from the game, but this weekend I've played a serious game in 2 years after lots of demo games in-between.

It's a bit of a shame but I lack players in my zone. I've been supporting this game since it came out (my edition is the 1st one :) ) even without players. It's the best PVP game I've played, comparing to both card games and miniature games but it's really a shame to not have enough arguments to encourage more players to dive into Mage Wars.

But alas, the topic,
I have spellbooks/lists built for all Mages (excluding the double-versions) minus two: Forcemaster and Druid.

I'm a bit bored with the Beastmaster style of play so I wanna try something different, the Druid.
But I look at the Druid and a huge ? fills my brain.
What kind of approach do you do with the Druid? A more control approach or full aggro/rush? Are plant-based creatures > normal creatures with this mage? What support spells to take with it?

When I look at a Mage I think of a build for it, Beastmaster Aggro or Beastmaster Rush or Warlock Tank or Warlord Ranged or Temple Priest... but for this specific Mage when I tried to build a spellbook I assemble a lot of Plants/Vines but then... I can't see a big picture for it.
I tried to work into a more control based spellbook or a more restrained/lock kind of book but then I think I miss something.

I've also heard the podcast about the Druid and also the one about Control. Both of them give great advice but not a main idea to work a spellbook out.

So... needz helpz, pleez...  8)

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