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General Discussion / Re: AW on DFW Nerd Night (Pics of upcoming stuff)
« on: October 26, 2014, 09:14:13 AM »
Love that art! Surely that top picture will be the cover art for PvS.
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Nope. It was more like LoW said above, streamlined rules for beginners, lower price point to lower barrier to entry for casual gamers with the ability to play with just 2 spell books (no board) in about 20-30 minutes. It honestly sounds a lot like a Mage Wars version of MtG with your Mage slinging spells and creatures duking it out in the red zone. Supposed to be fully compatible with the full game (though maybe not the other way around), so I would probably pick it up for the kids if nothing else.
A MW version of MTG? I . . . could actually get behind that. That was kind of my impression too after watching the video.Right, they had that some of that awhile back. My theory was more hope and conjecture based on the fact that they're introducing new spells. It'd be interesting if they did release a bunch of novice utility spells.
Translation: I want novice arcane spells for the warlord.
Yes please! FiF helps him immensely, but if he has to pay more than everyone else for stuff that's mandatory for all intents and purposes, he's still at a disadvantage.
I'm not so sure about dispel and teleport still being mandatory for him, Harshforge could be a sufficiently useful alternative. I think it's too early to tell.
Weapons master: he is trained in the war and arcane schools. Solo mage, like forcemaster, would have very little creatures( floating bows, swords, shields, etc.) and would have many pieces of exchangeable equipment witch would be cantrip. His theme is power through energy weapons. One special ability is his melee attacks would be ranged 0-1, still having the melee trait.
Nope. It was more like LoW said above, streamlined rules for beginners, lower price point to lower barrier to entry for casual gamers with the ability to play with just 2 spell books (no board) in about 20-30 minutes. It honestly sounds a lot like a Mage Wars version of MtG with your Mage slinging spells and creatures duking it out in the red zone. Supposed to be fully compatible with the full game (though maybe not the other way around), so I would probably pick it up for the kids if nothing else.
Right, they had that some of that awhile back. My theory was more hope and conjecture based on the fact that they're introducing new spells. It'd be interesting if they did release a bunch of novice utility spells.
Translation: I want novice arcane spells for the warlord.
Terrain has been taking a while to get the balance and feel of this new sub type of cards to be correct. I can not give out the count of the total amount of terrain but if all goes well we will have several water and a few non water type.