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Messages - V10lentray

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1
Mages / Re: Rise of the Necromancer.
« on: June 30, 2017, 08:50:14 AM »

Priest, no comment, still the weakest holy mage.


The priest is terrible. He needs to be able to summon demons!

2
Mages / Re: Rise of the Necromancer.
« on: June 22, 2017, 02:04:29 PM »
Alfiya loves Zombies!!!

3

A holy Dragon later I regretted that. HOLY CRAP Alfiya sucks to fight.


Alfiya is a blast to play as.  play against is another story....

I have 2 different priestess books with her. I might have to consider building a priest book with her as well.

4
General Discussion / Re: Channel markers!!!
« on: June 01, 2017, 01:06:45 PM »
it's not that I don't have the markers, I have 3 core sets, but Dice are just easier.

5
General Discussion / Re: Forcemaster Academy Spoilers!
« on: June 01, 2017, 01:05:43 PM »

I think these creatures will replace a couple of vampiresses/bears/trolls...

Jelly...

6
General Discussion / Re: Channel markers!!!
« on: May 31, 2017, 10:44:54 AM »
I use solid red dice for damage, and solid purple dice for channeling.

And how many spawn points are you playing with. Mine rarely get passed 3.

7
Spellbook Design and Construction / Re: Siren
« on: May 11, 2017, 02:51:44 PM »

Tbh, druid is the least flexible mage in how she can build a book bc her plants and mage specific cards are REALLY limited. More or less 90% of druids I see have the same 100-110 sbp.


I don't know about 100-110 points.

In that same thought, how many cards are auto include in every book (hurl boulder, Force hammer, Acid Ball, Dispel, Seeking Dispel, Dissolve, Brace yourself, block, nullify, Force push, Teleport, Lesser Teleport, leather gloves, leather boots, leather pants).

So in that vein, every book has the same 40-50 points.

8
Spellbook Design and Construction / Re: Siren
« on: May 11, 2017, 01:27:03 PM »
I think I want go with Sharks, push effects and things that make people bleed.

9
Rules Discussion / enchantments and mandatory enchantments
« on: May 11, 2017, 12:15:05 PM »
Question -

I have a creature with 2 enchantments. Block, and Eye For an Eye.

If the attacking creature has multiple attacks, which the first attack is getting bonuses for, where the 2nd attack isn't.

Can I reveal eye for an eye on the first attack which is more dice, then Block on the second attack?

What if there are 2 different creatures going to attack. if I reveal eye for an eye on the first attack, would the block also trigger causing them both to fail?

10
Spellbook Design and Construction / Siren
« on: May 11, 2017, 12:03:12 PM »
I have no idea what to do with the Siren.... I want to like her, but I'm so lost.

Spawn point, no spawn point?

Harp thing to increase the songs, no harp thing.

Do I play heave songs / control build or go Shark blood thirsty push agro.

Mage wand / shift enchantment to move the songs or not. If so I need a 3rd hand or no spawn point, or no harp thing.

Do I go Pirates, Do I go Sharks, do I go merren?

Kraken, no Kraken? when do I play the Kracken? Do I give it wings? (of course you give it wings, how cool is that!)

Do I go water, or Swamp? Do I play with Crabs or Crocodiles or not?

11
Spellbook Design and Construction / Re: New to druid
« on: May 11, 2017, 11:51:40 AM »
Druid is the best mage.

you can go all plant based, or plants and animals.

I go all plant based, with a heavy focus on enchantments traps walls and Push / Pull spells.

I have no idea what to do with the Siren.... I want to like her, but I'm so lost.

12
General Discussion / Re: Core set (old?) vs Arena Core set?
« on: May 08, 2017, 10:44:01 AM »
I know in the 4th printing some of the cards have erattas, and there are a few cards with different art.

13
I really like curse item. I play a couple of them in my Dark mage books, I usually can drop to one dissolve and play 2 curse items.

If nothing else, curse item counters a regrowth belt.

14
in reallife takes some time no matter how disciplined you sort your tokens (Double sided tokens with different effects - Terrible idea).

Infite agreement!  They are a nightmare!!!!!

Thats why I never use them and take printed cards (with token stack counts) instead. I don't get why they decided to print them that random ... Worst idea ever

I heard it explained somewhere once, but the short answer is it was a cost saving measure and all of them are  different, (not every daze is a stun) is so that while being double sided, you never are out of one counter because their other side is all being used.

15
in reallife takes some time no matter how disciplined you sort your tokens (Double sided tokens with different effects - Terrible idea).

Infite agreement!  They are a nightmare!!!!!

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