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Domination / Re: Domination as start point for beginners?
« on: May 04, 2017, 07:25:47 PM »
Ok so I took some time this evening thinking about apprentice mode and have started to prepare some decks. I will create my own apprentice mode I think, as the apprentice books that come with the game are by far too imbalanced. Each mage will get a book with 60 spellpoints, has 8 health points less, there won't be any conjurations (or only a few exceptions) as usual and mages can use their abilities. This way there are less cards to choose from, but it's hopefully more balanced and prepares a little better for the full game.
I'm still unsure if I want to run two separate games or a free for all or team game, might depend on if we're 4 or 5 people. If we're 5 I can let the others play 2 games and help them without interrupting my play. If we're 4 I'm thinking about running a free for all game, 2v2 or all 3 against me on a 3x3 map, whatever the others prefer but I think it's easier for me to help and answer questions if I know what happens and there is only one game.
In addition, I hope I'll have the time tomorrow to also create some full arena books, based on the smaller versions, so that we can play a domination game if we want after the introduction. I still think 1 or 2 introduction games will be totally sufficient for everyone. We just played/learned Sid Meier's Civilization last weekend, where every player had 30 technologies or so to choose from and lots of other stuff to keep track of and that went pretty well. The important part is that someone (in this case me) knows the rules and we don't need to look up too much in the rulebook. Let's see how it goes
I'm still unsure if I want to run two separate games or a free for all or team game, might depend on if we're 4 or 5 people. If we're 5 I can let the others play 2 games and help them without interrupting my play. If we're 4 I'm thinking about running a free for all game, 2v2 or all 3 against me on a 3x3 map, whatever the others prefer but I think it's easier for me to help and answer questions if I know what happens and there is only one game.
In addition, I hope I'll have the time tomorrow to also create some full arena books, based on the smaller versions, so that we can play a domination game if we want after the introduction. I still think 1 or 2 introduction games will be totally sufficient for everyone. We just played/learned Sid Meier's Civilization last weekend, where every player had 30 technologies or so to choose from and lots of other stuff to keep track of and that went pretty well. The important part is that someone (in this case me) knows the rules and we don't need to look up too much in the rulebook. Let's see how it goes