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General Discussion / Re: What is Arcane Wonders attitude towards Octgn?
« on: August 28, 2013, 08:07:52 AM »
i've used octgn it's all right but it could be a lot better.
it's slow to use, and far from intuitive, a lot of manual things that could be auto, and hidden cards get revealed if you aren't careful with your token placement, grid snapping and auto resizing of cards would be a useful addition as well.
hp changes are manual when they could handled auto, and mana changes are sometimes manual when they could be auto to speed play up.
the ui could drastically be improved if it was built for mage wars specifically, and over all I believe there is plenty of room to improve for an online client, again though I don't know if it would be worth the investment, I rarely see more then 2 or 3 players on octgn, but I suspect that's mostly because it's a third party program with a rather complex setup to get running.
it's slow to use, and far from intuitive, a lot of manual things that could be auto, and hidden cards get revealed if you aren't careful with your token placement, grid snapping and auto resizing of cards would be a useful addition as well.
hp changes are manual when they could handled auto, and mana changes are sometimes manual when they could be auto to speed play up.
the ui could drastically be improved if it was built for mage wars specifically, and over all I believe there is plenty of room to improve for an online client, again though I don't know if it would be worth the investment, I rarely see more then 2 or 3 players on octgn, but I suspect that's mostly because it's a third party program with a rather complex setup to get running.