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Rules Discussion / Re: Enchantments and Targeting
« on: February 28, 2013, 05:29:38 PM »
Hi all, first-time poster here. I'm one of the folks on BGG who was arguing about this (uploaded the same avatar for your image-matching convenience). I wasn't the one who started it, or even the first person to question the rule or suggested something different than what folks here are saying, but I was perhaps the most vocal at the end.
The thread is there for anyone to read, but for those looking for a summary of the other view, it's mainly that:
1) Having actions which are not verifiably legal at time of play is awkward at best, and generally not a desired design trait.
2) The game is better for allowing bluffs. It costs the player mana and the opportunity cost of both planning/playing something else instead at the time the enchantment is played, and of using the card at some point in the future.
If you don't want players doing that, I would rather associate a penalty for revealing a spell with an invalid target than say you can't do it. Then players could weigh the risk of getting caught with the value of the bluff.
The thread is there for anyone to read, but for those looking for a summary of the other view, it's mainly that:
1) Having actions which are not verifiably legal at time of play is awkward at best, and generally not a desired design trait.
2) The game is better for allowing bluffs. It costs the player mana and the opportunity cost of both planning/playing something else instead at the time the enchantment is played, and of using the card at some point in the future.
If you don't want players doing that, I would rather associate a penalty for revealing a spell with an invalid target than say you can't do it. Then players could weigh the risk of getting caught with the value of the bluff.