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« on: February 25, 2013, 08:39:37 PM »
Illusion or trickery. Manipulating dice rolls of your opponents. Five Mage cards come out only one can take damage. If you hit the real mage the others disapear. But all can do damage at cost to mana depending how hard it hits. I imagine Loki from the avengers. Throw a couple of sleep spells. Or trap cards. Something that aggravates your opponents with dinks and dunks attack. Nothing overly powerful but the the longer you play the better they have the advantage. Maybe some portal spells. Uses shades as the overall summoning creatures.
A vampiric blood Mage. It hurts its self to do bigger damage. It can absorb life force of the creatures it kills. Light and fire spells do double damage.
Maybe a silly Mage. Something ridiculous that no ones wants to lose too. Summons anvil drops and sinister bunny rabbits. Has a giant eyed siren that puts things asleep when it enters it's zone. Kill it from a distance. Something special for the guy that loves playing a Halo character with pink armor. Just to make the hard core kids that much angrier that they got killed by them.
Just some silly idea from your basic elemental schools of magic.
I love the force master though.
Cheers....