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« on: June 18, 2014, 10:12:06 PM »
So I know that it is currently the fashion to play an early aggro style spellbook and rush the opposing mage as soon as possible, but that's not my style.
I prefer 4-5 rounds to really let my master plan unfold, which means I frequently need to find a reasonable way to hold off the early rush.
My favorite moves for rushing mages are
1) Walls - often expensive and sometimes quickly beaten down, but they can also buy me a round or two
2) Blocks - cheap, disenchantable, and side stepped by unavoidable attacks, but again they can buy a round
Even using my preferred methods, many games I am racing the "life clock" to get my game plan in motion and survive the initial onslaught, but hey, that's my style.
So how do you other spell slingers slow/halt the early rush?