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Messages - felonius

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General Discussion / Re: Blah, I'm new here!
« on: October 01, 2012, 02:05:12 PM »
Quote from: "Nihilistiskism" post=1557
I will say, though, that I wish she had more/better options for her quickcast spells than all that healing. I find that I very very rarely use healing spells in a game, relying more, instead, on my enchantments and angels.


I tried playing a game against my girlfriend (we'd had a busy day, and she went into decision fatigue mode and couldn't really play), but I found that one of the best things you can do with the Priestess' quick cast is that...  what's it called...  Dang it, don't have my cards handy (at work), but she has a piece of equipment that lets her, as a quickcast, put an Armor +1 token on a creature, for I think 2 mana?  I thought that was a pretty nice option when I couldn't find a spell I really wanted.

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Rules Discussion / Shift Enchantment
« on: September 30, 2012, 09:18:07 PM »
If I "Shift" an enchantment which has a Magebind +X from a non-Mage to a Mage, is there anything that should cause the Magebind cost to go into effect?  I doubt anyone is going to use Shift Enchantment just to avoid the cost (Regrowth, Shift Enchantment is the same cost as the Magebind.  Harmonize is only one cheaper, and extra spell out of your book, plus the extra casting...), but it's certainly possible, especially as the game grows and cards come out that make the exchange a little more valuable.

I'm honestly more curious than anything...  Like I said, it's not going to break the game at this point, and I'm certainly not looking to have it do so.

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Player Feedback and Suggestions / Demo Board
« on: September 30, 2012, 01:56:51 PM »
The design of the folds of the board make it difficult to use the board that ships with the game as a demo board.  I was able to set up the board in a way that work, but there's an inherent unevenness at the midpoint.  I was hoping to teach my girlfriend the game using the demo spellbooks and the smaller board, but there's no easy way to set up the board in "demo mode".

In the future, assuming you have control over such things, it would be nice if there was a way to fold the board into a smaller "demo board" mode to assist those of us who are going to be teaching the game "in the real world."

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