76
Spells / Re: How do you deal with Water Elemental
« on: December 09, 2016, 01:22:16 AM »
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About the Paladin-
A standard Paladin probably have his sword for 4 dice, that become 6 since the elemental in non-living, plus 2 from bear streanth, plus one from dawnbreaker ring, plus one from hand of bim shalla, and plus one from Malakai's basilica for a total of 11 dice. Assuming a reroll of any non-critical dice would make an avarage damage of 5/6 times the number of dice, which means 9+1/6 average damage with each attack. Making one attack and one counterstrike against the elemental would take it to 18+1/3 average damage, which is statisticly enough to kill the water elemental (on an average roll, so no need for special luck). If he got akiro's favor, that could mitigate the risk of low rolls a little bit. Adding eye for an eye to this deal, it would actually need really poor rolls for the elemental not to be destroyed.
On the other hand...Actually, sleep could only target a "non-mage living creature", so it couldn't target the water elemental.
- It isn't Psychic Immune, so Sleep is an option... but it's definitely worthwhile for your opponent to wake it up (or otherwise remove the Sleep condition), so unless you put Sleep on a Wand/Spore, this will only be a short-term delay tactic.
About the Paladin-
A standard Paladin probably have his sword for 4 dice, that become 6 since the elemental in non-living, plus 2 from bear streanth, plus one from dawnbreaker ring, plus one from hand of bim shalla, and plus one from Malakai's basilica for a total of 11 dice. Assuming a reroll of any non-critical dice would make an avarage damage of 5/6 times the number of dice, which means 9+1/6 average damage with each attack. Making one attack and one counterstrike against the elemental would take it to 18+1/3 average damage, which is statisticly enough to kill the water elemental (on an average roll, so no need for special luck). If he got akiro's favor, that could mitigate the risk of low rolls a little bit. Adding eye for an eye to this deal, it would actually need really poor rolls for the elemental not to be destroyed.