46
General Discussion / Re: OCTGN
« on: February 13, 2017, 03:33:55 PM »
I'm also brand new on OCTGN. I would be interested in setting up a casual game with somebody just to learn how to use OCTGN to actually play a game.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Gravikor behind your hill is extremely effective also.
It becomes a no fly zone.
I made a few changes not reflected above:
-2 Falcons (2)
-1 Leviathan Scale (1)
-1 Waterfall Cloak (1)
-1 Tarok (3)
-1 Wall of Thorns (1)
+1 Gravikor (4) (or Kralathor)
+1 Astral Anchor (2)
+1 Wall of Earth (2)
Reasons:
- As good as they are, I rarely play the Falcons because I prefer to have creatures pop up where they're needed via Vine markers. Also, I needed the Falcons for another book.(How do I only have 8 Falcons with 2x 1st ed core, 1x 4th ed core and 1x spell tome 1?)
- Don't really need Leviathan Scale or Waterfall Cloak. Chitin + Rhino Hide + Barkskin should be plenty in most matches.
- Tarok was there for anti-Falcon tech... but Thornlashers, attack spells and Burst of Thorns already do this; also, same problem as Falcons (re: summoning to my zone). Kralathor has Reach and can be summoned anywhere, and is great at gobbling up Level 1's whether they're flying or not. Let him finish off a Sslak or 2 and then set him loose!
- Or, use Gravikor instead. Non-flying Falcons are easier to deal with, can be pushed/snatched through Bloodspine Walls, and are hindered by Vine markers, so they're little more than Goblin Grunts. Right now, it's a toss-up between Kralathor or Gravikor... but all my Gravikors are in other books.
- Wall of Thorns isn't as good in a format that tends to be dominated by minor creatures, and sometimes you just need an impenetrable wall - hence upgrading to a Wall of Earth.
- good call on Astral Anchor. Makes Tanglevine better, not only when used to slow something down but also when used to remove a Guard, as this prevents an easy Teleport-to-same-zone counter.
this has inspired me, im gonna make a version of it
ill post my version later
Glad you like it. I was wondering if it really needed the Armour included, but it definitely comes in handy when you get out to a strong start and discover the other mages ganging up on you!
I'm not sure how your [mwcard=DNC20]Vine Snapper[/mwcard] got a Growth marker, though. [mwcard=DNC06]Kralathor, The Devourer[/mwcard] is special in that he gets a Growth marker when he Devours a creature; but generally speaking, Devour just prevents the destroyed creature from ending up in a discard pile (for reanimation purposes) and from triggering various "upon destruction" effects (like Goblin Bomber or Plague Zombie or Ichthellid Larva) via the Obliterate trait.
Contact Arcane Wonders to get some promo card packs sent out to you. 5 new players is REALLY impressive! Congratulations my friend!
Welcome to the priesthood! You had 2 guardian angels. Did you enchant them, or buff yourself?
Did you get a chance to try eye for an eye? It can rip through brutes.
Besides the ring thing with the rule, I really enjoyed your writeup!