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Messages - pete2

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31
Spellbook Design and Construction / Re: Plant control build
« on: December 22, 2014, 12:39:52 PM »
ow now i see ! thanks for clearing that out !  ;)

32
General Discussion / Re: New (german) YouTube channel about Mage Wars
« on: December 22, 2014, 07:44:07 AM »
Yeah thanks for starting another youtubechannel on Mage Wars K1ckEM ! i can't get enough of these vids ! i'm from Belgium, and i really don't mind the Auf Deutsch videos !  We train our Mage Wars skills as well as our languages with this ! keep those matches coming ! i'm currently playing the druid, so i wouldn't mind seeing her in your next matchup !

by the way, could it be that you didn't use your damage barrier ability from your demonhide armor in the match with the Warlock (Hexenmeister) ?

Auf Wiederhören !

33
Spellbook Design and Construction / Re: Plant control build
« on: December 22, 2014, 07:32:04 AM »

And yes, tanglevines are fantastic. Knockdown + Tanglevine in a kill zone is a nice combo for dealing with flyers.
[/quote]

could you explain this combo a bit further...it is not quite clear to me why you would cast tanglevine in addition to the knockdown, as the tanglevine is not sticking to the flying creature when it activates...it seems a cool combo, but i don't quite understand how it works...

34
Spellbook Design and Construction / Re: Plant control build
« on: December 22, 2014, 07:23:05 AM »
i also see no additional mana sources,  you're only relying on vine tree and pods...you think that's viable enough ?

35
Spellbook Design and Construction / Re: Plant control build
« on: December 22, 2014, 07:20:00 AM »
You absolutely need dissolves in you book. 2 corrosive orchid aren't going to do much versus a warlock with lash of hellfire or the priest who can turn light attacks into fire.

This is my druid build - Very aggressive and controlling at the same time.

[spellbook]
[spellbookheader]
[spellbookname][/spellbookname]
[mage]Druid[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]3 x  Acid Ball[/mwcard]
[mwcard=MWSTX1CKA01]2 x  Surging Wave[/mwcard]
[mwcard=mw1a08]2 x  Geyser[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=FWA04]2 x  Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=DNW01]2 x  Bloodspine Wall[/mwcard]
[mwcard=DNJ10]3 x  Stranglevine[/mwcard]
[mwcard=mw1j22]2 x  Tanglevine[/mwcard]
[mwcard=DNJ12]1 x  Vine Tree[/mwcard]
[mwcard=mw1w04]2 x  Wall of Thorns[/mwcard]
[mwcard=DNJ03]1 x  Etherian Lifetree[/mwcard]
[mwcard=DNJ02]2 x  Corrosive Orchid[/mwcard]
[mwcard=DNJ08]3 x  Seedling Pod[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=DNC20]2 x  Vine Snapper[/mwcard]
[mwcard=DNC10]4 x  Raptor Vine[/mwcard]
[mwcard=DNC06]1 x  Kralathor, The Devourer[/mwcard]
[mwcard=DNC21]2 x  Thornlasher[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=DNE01]1 x  Barkskin[/mwcard]
[mwcard=mw1e01]2 x  Bear Strength[/mwcard]
[mwcard=MWSTX2FFE04]1 x  Brace Yourself[/mwcard]
[mwcard=MWSTX2FFE07]2 x  Rust[/mwcard]
[mwcard=mw1e03]3 x  Bull Endurance[/mwcard]
[mwcard=mw1e36]3 x  Rhino Hide[/mwcard]
[mwcard=MWSTX1CKE04]1 x  Enchantment Transfusion[/mwcard]
[mwcard=mw1e29]2 x  Nullify[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ04]1 x  Druid's Leaf Ring[/mwcard]
[mwcard=DNQ08]1 x  Vinewhip Staff[/mwcard]
[mwcard=MWSTX1CKQ06]1 x  Eagleclaw Boots[/mwcard]
[mwcard=DNQ09]1 x  Wand of Healing[/mwcard]
[mwcard=mw1q09]1 x  Enchanter's Ring[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i23]2 x  Rouse the Beast[/mwcard]
[mwcard=mw1i07]3 x  Dissolve[/mwcard]
[mwcard=DNI04]1 x  Renewing Rain[/mwcard]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=mw1i24]2 x  Seeking Dispel[/mwcard]
[mwcard=mw1i12]2 x  Force Push[/mwcard]
[mwcard=mw1i28]2 x  Teleport[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

hi, (you're Nathan right ?)  i really like your build very much...but could you give possible 3 opening moves ? i would like to play a similar build with my druid on short notice, but i'm hesitating on when it's best to cast the pods...
in my current build i have also included tataree to assist the vine tree, what do you think about that ?

36
btw lord petiso, here's my present build : (not yet tested though)

[spellbook]
[spellbookheader]
[spellbookname]My anvil throne warlord[/spellbookname]
[mage]A Anvil Throne Warlord Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[mwcard=MW1A08]1 x Geyser[/mwcard]
[mwcard=MWSTX2FFA02]1 x Hurl Rock[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[mwcard=FWA03]1 x Hail of Stones[/mwcard]
[mwcard=FWA02]1 x Force Hammer[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=FWJ03]1 x Barracks[/mwcard]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MWSTX2FFJ05]1 x Construction Yard[/mwcard]
[mwcard=FWJ04]2 x Garrison Post[/mwcard]
[mwcard=FWJ02]1 x Archer's Watchtower[/mwcard]
[mwcard=MWSTX2FFJ02]1 x Altar of Carnage[/mwcard]
[mwcard=MWSTX2FFW01]2 x Wall of Earth[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC06]2 x Goblin Alchemist[/mwcard]
[mwcard=FWC11]3 x Orc Butcher[/mwcard]
[mwcard=FWC05]3 x Goblin Grunt[/mwcard]
[mwcard=FWC01]1 x Dwarf Kriegsbiel[/mwcard]
[mwcard=MWSTX1CKC07]1 x Dwarf Panzergarde[/mwcard]
[mwcard=MWSTX2FFC05]1 x Anvil Throne Crossbowman[/mwcard]
[mwcard=FWC14]1 x Sir Corazin, Blademaster[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E31]1 x Poisoned Blood[/mwcard]
[mwcard=MW1E16]1 x Force Hold[/mwcard]
[mwcard=MW1E27]1 x Marked for Death[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=MW1E28]1 x Mongoose Agility[/mwcard]
[mwcard=MW1E01]1 x Bear Strength[/mwcard]
[mwcard=MW1E32]1 x Regrowth[/mwcard]
[mwcard=MW1E05]1 x Cheetah Speed[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q04]1 x Deflection Bracers[/mwcard]
[mwcard=MWSTX2FFQ04]1 x General's Signet Ring[/mwcard]
[mwcard=MW1Q08]2 x Elemental Wand[/mwcard]
[mwcard=MW1Q23]1 x Regrowth Belt[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[mwcard=DNQ10]1 x Meditation Amulet[/mwcard]
[mwcard=MW1Q15]1 x Leather Boots[/mwcard]
[mwcard=MW1Q06]1 x Dragonscale Hauberk[/mwcard]
[mwcard=FWQ06]1 x Horn of Gothos[/mwcard]
[mwcard=MW1Q11]1 x Gauntlets of Strength[/mwcard]
[mwcard=FWQ11]1 x War Sledge[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I12]2 x Force Push[/mwcard]
[mwcard=DNI08]2 x Dissolve[/mwcard]
[mwcard=MW1I15]2 x Knockdown[/mwcard]
[mwcard=MW1I02]1 x Battle Fury[/mwcard]
[mwcard=MWPRO2]1 x Minor Heal[/mwcard]
[mwcard=MW1I06]2 x Dispel[/mwcard]
[mwcard=MWPROMO32]1 x Holy Strike[/mwcard]
[mwcard=MWSTX2FFI03]1 x Disarm[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

37
let us know how this worked out ! i'm so curious to know how people manage to get talos out...i find it very difficult to have and maintain 3 outposts before getting killed...you have to spend so much mana and energy on those conjs that a moderate aggro mage can kill you while you are installing all your stuff...

i played an almost similar warlord a couple of times, and i always get beaten by more aggro mages...but that's maybe me not adapting to the situation quickly enough... :(

my idea for a next match would be t1 : construct yard + battleforge( as always) and afterwards wait and see what's the opponent's scenario...if aggro, i would aggro back, by getting armour and weapons on myself. If he's  using spawnpoint, i would immediately attack it to cut his resources !

A match report would be very cool !  ;)

38
Spellbook Design and Construction / Re: Anvil Throne Deck Help/Criticism
« on: November 10, 2014, 08:06:26 AM »
maybe have the enchanter's ring and a hawkeye to boost ranged attacks ?

39
Now i'm really eager to try this out ! Hope i wil finally be succesfull with the warlord !

One of these days i will be trying this out in OCTGN, so watch out !

Great tips sdougla2 !

40
I think i will stick with most suggestions from sdougla2...i think that suits best with the way i would like to play...I really like your first suggestion for opening ! But, in case your opponent manages to swing at you by turn 2 or 3, would you then change your build up and change strategy, or would you stick to these 3 steps, and wait to swing at him by turn 4 with butcher, and later with next creatures you get out of barracks ?

Thanks again for your replies guys ! i know i'm late with my reply, but work and family life got in between...

Here's my adapted version :


[spellbook]
[spellbookheader]
[spellbookname]MyAnvilThroneWarlord v2[/spellbookname]
[mage]A Anvil Throne Warlord Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[mwcard=MW1A08]1 x Geyser[/mwcard]
[mwcard=MWSTX2FFA02]1 x Hurl Rock[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[mwcard=MW1A09]1 x Jet Stream[/mwcard]
[mwcard=FWA03]1 x Hail of Stones[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=FWJ03]1 x Barracks[/mwcard]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MWSTX2FFJ05]1 x Construction Yard[/mwcard]
[mwcard=FWJ04]2 x Garrison Post[/mwcard]
[mwcard=FWJ02]1 x Archer's Watchtower[/mwcard]
[mwcard=MWSTX2FFJ02]1 x Altar of Carnage[/mwcard]
[mwcard=MWSTX2FFW01]2 x Wall of Earth[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC06]2 x Goblin Alchemist[/mwcard]
[mwcard=FWC11]3 x Orc Butcher[/mwcard]
[mwcard=FWC06]2 x Goblin Slinger[/mwcard]
[mwcard=FWC05]4 x Goblin Grunt[/mwcard]
[mwcard=FWC01]1 x Dwarf Kriegsbiel[/mwcard]
[mwcard=MWSTX1CKC07]1 x Dwarf Panzergarde[/mwcard]
[mwcard=MWSTX2FFC05]1 x Anvil Throne Crossbowman[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE07]1 x Rust[/mwcard]
[mwcard=MW1E31]1 x Poisoned Blood[/mwcard]
[mwcard=MW1E16]1 x Force Hold[/mwcard]
[mwcard=MW1E27]1 x Marked for Death[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=MW1E28]1 x Mongoose Agility[/mwcard]
[mwcard=MW1E01]1 x Bear Strength[/mwcard]
[mwcard=FWE09]1 x Standard Bearer[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q04]1 x Deflection Bracers[/mwcard]
[mwcard=MWSTX2FFQ04]1 x General's Signet Ring[/mwcard]
[mwcard=MW1Q08]2 x Elemental Wand[/mwcard]
[mwcard=MW1Q23]1 x Regrowth Belt[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[mwcard=DNQ10]1 x Meditation Amulet[/mwcard]
[mwcard=MW1Q15]1 x Leather Boots[/mwcard]
[mwcard=MW1Q16]1 x Leather Gloves[/mwcard]
[mwcard=MW1Q06]1 x Dragonscale Hauberk[/mwcard]
[mwcard=FWQ06]1 x Horn of Gothos[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I12]2 x Force Push[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=DNI08]2 x Dissolve[/mwcard]
[mwcard=MW1I15]2 x Knockdown[/mwcard]
[mwcard=MW1I02]1 x Battle Fury[/mwcard]
[mwcard=MWPRO2]1 x Minor Heal[/mwcard]
[mwcard=MW1I06]2 x Dispel[/mwcard]
[mwcard=MWSTX2FFI02]1 x Conquer[/mwcard]
[mwcard=MWPROMO32]1 x Holy Strike[/mwcard]
[mwcard=MWSTX2FFI03]1 x Disarm[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

41
i'm trying to have an effective swarm based build for the Warlord, but it's really not that easy...

i tried a scenario in which i build up my own mage with equipment through battleforge and at the same time build up my conjurations, but that was really too slow..i didn't present any danger to my opponent in that build up phase, so he quickly switched to aggro attacking me and my conj's !

i still would like to swarm, but i think i will have better tools with this build :

i would open in a classic way, with barracks and constr.yard and add a tower to put in a ranged guy..

i would equip my mage with armor and elemental wand.  I have two of these because i find this weapon to be the most effective and flexible, for melee as well as ranged...

please let me know if this build could work...

A Mage Wars Spellbook, built using the OCTGN SBB 23/10/2014 15:57

Spellbook points: 120 used of 120 allowed

1 Anvil Throne Warlord

---  Attack  ---
1 Acid Ball
1 Geyser
1 Hurl Rock
1 Hurl Boulder
1 Jet Stream
1 Hail of Stones
1 Fireball

---  Conjuration  ---
1 Barracks
1 Battle Forge
1 Construction Yard
1 Garrison Post
1 Archer's Watchtower
1 Altar of Carnage
2 Wall of Earth
1 Mangler Caltrops

---  Creature  ---
1 Goblin Alchemist
1 Orc Butcher
1 Goblin Slinger
4 Goblin Grunt
1 Dwarf Kriegsbiel
1 Dwarf Panzergarde
1 Grimson Deadeye, Sniper
1 Bridge Troll

---  Enchantment  ---
1 Rust
1 Bear Strength
1 Healing Charm
1 Poisoned Blood
1 Force Hold
1 Marked for Death
1 Armor Ward
1 Cheetah Speed
1 Mongoose Agility

---  Equipment  ---
1 Deflection Bracers
1 Eisenach's Forge Hammer
1 General's Signet Ring
2 Elemental Wand
1 Regrowth Belt
1 Elemental Cloak
1 Wand of Healing
1 Harshforge Plate
1 Meditation Amulet
1 Leather Boots
1 Gauntlets of Strength

---  Incantation  ---
2 Force Push
1 Defend
1 Dissolve
2 Knockdown
1 Battle Fury
1 Minor Heal
1 Dispel
1 Conquer
2 Disarm

42
General Discussion / Re: Mage Wars on OCTGN
« on: October 01, 2014, 03:40:30 PM »
Maybe it simply helps to read the Rule Book?! The Rulebook is fun to read if you are a fan of fantasy board games.
I did it when i started playing and i had no problem at all in my first game.
After that i had a lot of fun checking out all the cards available and reading the entire codex supplement with all the additional clarifications.

Don't try to teach Mage Wars to people, that are to lazy to do the first step on their own (reading the Rulebook). They won't become the fans you want them to be and it's a waste of time and energy.


I'm not so sure about that. Be careful about over-generalizing schwenk. Some people learn faster by trial and error with the rulebook on the side for reference. Granted, this trial-by-fire style of learning might depend on being defeated a lot by opponents with a better grasp of the rules. I know that when I first started playing I didn't do a read through all at once before my first game. I didn't even play it in apprentice mode.

And make no mistake, mage wars is not just for competitive players. It's a great casual game once you have a grasp of the rules. I suppose that perhaps the problem could be that a lot of casual players are prejudiced against complexity in games because they associate it too closely to "extreme difficulty I don't understand- headache, headache, not fun" rather than merely being a greater time investment.

I think that the kind of gamers who would like mage wars if they actually managed to get into it might be far greater than the number who will actually ever be willing to try it. I think new mage wars players generally fit into two groups (not mutually exclusive):  patient, casual gamers who enjoy mage wars enough to press through the relatively huge learning curve, and experienced/competitive gamers who don't need as much patience or enjoyment to get into it.

I really wish more people played Mage Wars though.


djeez..Arcane Wonders..this last sentence from Sailor Vulcan just says it all...

43
General Discussion / Mana counter / round simulator
« on: September 29, 2014, 08:55:51 AM »
Has anybody ever succeeded in creating an easy digitalized way (excel or else) to calculate / simulate mana spending round by round ? i've tried this many times in excel, but there are so many things to include...spawnpoints, rings that decrease mana cost, harmonize etc...this makes it hard to standardize calculation...

44
I'll be there herrmaximus ! I'll try to bring alone my mage wars partner too !
And spellbooks for warlord and necro..my two favorite mages for the moment !

45
Alternative Play / 2v2 play with 2 arena's linked to eachother
« on: September 18, 2014, 06:10:04 AM »
Hey MW lovers,

i once saw a picture of a gamegroup that was using 2 arena's (that looked to be linked to eachother) for 2V2 play...someone ever saw a topic on this on the forum ? i would love to know how this would have to be played !

thanks !

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