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Spells / Re: Togorath , a big fake?
« on: May 01, 2014, 06:04:46 AM »Also, since Togorath is Slow, he would start out Stunned when Raised.
Togorah is not slow.
Sadly, I have not been able to find a use for him either.
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Also, since Togorath is Slow, he would start out Stunned when Raised.
If I have am using force crush on my opponent and then cast stranglevine on him, would he be able to use teleport to get out of strangle vine since he cannot move because of force crush?
The reason that I'm asking, is life "capped" at box 41 on the Life / Damage grid? - it would appear not from the previous answer. But if it's not capped at 41, does this mean that a "Sunfire Amulet" will keep letting you add life as long as the game goes on - so your Mage could end up on 50, 60, 70 or more life (okay, so that would be a long game, but you get my point?)
I have stated very clearly that this play is a loss of tempo up front and that the math will smooth out if you graph it. At the start of the game you get 10 extra mana, how you spend it early in the game will guide your play style. If you play mana boosters up front with your extra mana, they pay for themselves as discussed. After many games with many different openings, I have found great value in the amount mana I am channeling in each turn. So much so that it isn't a simple (Casting Cost - 1 )/5 for the Crystal or Flower. The value to is provided by the enhanced channeling rate early and mid-game, basically rounds 2-8. I favor playing creatures in the 11-13 mana range. The straight channeling increase provides me the ability to summon a creature each round early game and allows me to use this mana to cast other spells in conjunction along way.
(and no spawnpoint spawn conjuration yet, the yard only store mana).
yeah , but the thing is : can the creature be teleported to a target zone beyond 2 zones from his current zone ? After paying the necessary mana, and checking Los...
The grey print is actually not a misprint. Black is used for card traits in the arena, grey is used for spell book building traits.
-Amadseer
Also, Adramelech wouldnt be dumb enough to attack the Iron Golem guarding. So it would be a stalemate
But wait! What's this? It looks like a second Iron Golem has been summoned! This looks like a win for the Iron Golem, folks!This is hilarious, because it's so true.
Enchanter's ring does not have the mana subtype. But I was wondering, what difference does it make to have the mana subtype? any specific card works with mana cards? or having the mana subtype gives a trait? For what I remember from the codex, handbook and the cards I've read (I'm still kinda newbie) I can't tell what difference would it make to give or not give the mana subtype to the enchanter's ring. Can someone enlighten me?