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Messages - BR3AKR

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16
General Discussion / Re: Mage Wars Flyers?
« on: January 25, 2013, 08:57:05 AM »
Hmm, not sure how players go on the promotion for a league? Like a list of players currently participating?

The rest sounds great though! Also, the bigger the better - I'd totally fork up the money for a one-off print of something poster-sized. I was walking out of our game store last night and realized that nearly all of the walls are completely COVERED in MtG stuff :-/, how am I supposed to get people's attention with a standard 8 1/2 by 11 sheet of paper, you know?

Thanks again so much :).

17
League / Tournament Play / Re: BashCon 2013 Event Discussion Thread
« on: January 24, 2013, 10:23:55 PM »
Paradox, I've been doing a lot of thinking about this, and I've decided you're going to go.

18
League / Tournament Play / Re: Starting a League in Pittsburgh, PA
« on: January 23, 2013, 07:55:05 PM »
Casual play at the same store tomorrow, hope to see you there!

19
League / Tournament Play / Re: BASHCON?
« on: January 23, 2013, 07:42:36 PM »
Is there someone that would be so kind as to forward the email to me? I just realized I'm not signed up for the organized play emails :(.

20
League / Tournament Play / Re: BASHCON?
« on: January 23, 2013, 07:35:39 PM »
I will be, scooping up a bunch of my friends from Pittsburgh and we're headed out!

Are the actual mage wars guys going to be there?

21
League / Tournament Play / Re: Competitive League Rules
« on: January 23, 2013, 07:21:56 PM »
I hope so Shad0w, I'm going to have a car full there :-D.

22
General Discussion / Re: Magebane and enchantments
« on: January 23, 2013, 11:27:28 AM »
Don't they always :-D.

23
General Discussion / Re: Cards from the core set in the expansion?
« on: January 22, 2013, 04:11:16 PM »
From my perspective that kind of ratio (203 spells out of the 216) being prints of new spells is great.

24
General Discussion / Re: Some More Love on the Main Site
« on: January 22, 2013, 03:58:59 PM »
You guys completely rock :-D. I look forward to seeing it!

25
Strategy and Tactics / Re: A Few Beastmaster Openers
« on: January 22, 2013, 03:20:43 PM »
Jim, what has been your experience with opening a turn 2 grizzly? What kind of responses have you seen from your opponent? I feel like there are some really strong spells for relatively cheap that quickly stop single-badasses like the Grizzly? Not being critical, just curious.

As for the 2 mana flower opener, Koz - I think you may be right about versatility, and I've run out of reasons for liking mine better so I'm changing it.

I'm now thinking my opener looks like this:

19-00 Turn 01
14-00 Mana Flower
09-00 Mana Flower

20-00 Turn 02
05-00 Lair
01-00 Harmonize

12-03 Turn 03
03-00 Timber Wolf (Pet)
01-00 Enchantment
01-00 (None - Fast Cast)

I still end up with the same amount of mana, and a timber wolf as a pet (which I love, so strong - compare the power of him versus Red Claw based on mana). Then, on turn three instead of doing the nullify on turn two I have the opportunity to make a decision on what kind of enchantment I'd like depending on what my opponent is doing. Great!

26
General Discussion / Some More Love on the Main Site
« on: January 22, 2013, 03:03:19 PM »
I love this game, maybe more than any other in my collection. Short of Starcraft 2, and my various TTRPGs I have never dedicated so much time to a single game in ways other than actually playing it. I visit the site every day now, hoping to see some news, and scouring the forums for interesting conversations.

That's why it bums me out whenever I come to the main page and see the same information every day. I only just recently found out that the facebook page is really where all the action is. I can't help but to feel that really draws people away from the main page, and thus stifles some of the interesting conversation that comes up.

Is there anyone else that feels this way? Would any of you guys like to see more preview style content on the actual page? Maybe write-ups from the designers on their thoughts behind cards, or even updates on events that are being held? Anything to feed my hunger for more mage wars info?

Speaking of more mage wars info, and the facebook page - make sure to take a look at the latest three cards... O. M. G. Cannot wait  :cheer:.

27
Strategy and Tactics / Re: A Few Beastmaster Openers
« on: January 21, 2013, 02:43:27 PM »
I believe that the ring of beasts would be better generally speaking than the nullify. In the event of some serious show of aggression from my opponent I might throw it down.

I don't use the lair on the second turn so that I can get the timber wolf out as a pet on the third turn. I'd take one timber wolf as a pet over two foxes.

A turn two creature is nice, however in my experience aggression doesn't come that quickly, and if it does that's what the other two builds are for. Spending the mana to get my pet out now, I feel will allow me to be more reactive later as finding an opportunity to drop 12 mana down the road is a little tougher.

Thoughts? Am I crazy?

28
Strategy and Tactics / A Few Beastmaster Openers
« on: January 21, 2013, 11:05:46 AM »
I've been working on some openers for the Beastmaster. I understand that there are spells like mana siphon, and drain mana - however I feel like that shouldn't stop you from having an opening plan.

My preferred method of play is to be a bit conservative and then attack with a few mid-large creatures buffed with enchants. However, I can't be greedy if my opponent is being aggressive so I like to give my opponent the initiative to get a sense of what they're up to and adjust accordingly. If I'm playing against a warlock who throws down a forward forge, or a beastmaster who puts on a ring of beasts and throws down a creature turn one, I know it's fightin' time and switch into my aggressive openers.

Here is what I have:

Format is my mana, hyphen, mana on my lair.


Slow - My default opener. I'll play this way if my opponent appears to be playing the long game.
----------
19-00 Turn 01
04-00 Lair
00-00 Harmonize (on lair)

09-03 Turn 02
04-03 Mana Flower
02-03 Nullify

12-06 Turn 03
06-00 Timber Wolf (Pet)
01-00 Mana Flower

12-03 Turn 04
09-00 Thunderrift Falcon
07-00 Tooth & Nail
00-00 Staff of Beasts


Slow into Aggro - If my opponent appeared to be playing a long game, then turned on the heat quickly
-------------
19-00 Turn 01
04-00 Lair
00-00 Harmonize (on lair)

09-03 Turn 02
04-03 Mana Flower
02-03 Nullify (Not vs Beastmaster)

12-06 Turn 03
06-00 Timber Wolf (Pet)
04-00 Ring of Beasts
00-00 Bitterwood Fox

10-03 Turn 04
08-00 Bitterwood Fox
04-00 Bitterwood Fox
02-00 Enchantment

12-03 Turn 05
00-00 Redclaw


Aggro - If my opponent goes crazy aggressive and I need to keep up.
-----------
19-00 Turn 01
17-00 Ring of Beasts
13-00 Bitterwood Fox

22-00 Turn 02
07-00 Redclaw
03-00 Rouse the Beast (if in range)

12-00 Turn 03
01-00 Timber Wolf (Pet)
01-00 None

10-00 Turn 04
06-00 Bitterwood Fox (or heal)
02-00 Bitterwood Fox

11-00 Turn 05
04-00 Tooth & Nail
02-00 Enchantment

29
Strategy and Tactics / Re: Harassing the Mana Crystal - Why?
« on: January 21, 2013, 10:53:18 AM »
Something that came up earlier in this post was this: "Killing the creature attacking the crystal still costs mana." I feel like this needs to be emphasized, even in the case of a badass crystal killer like the hammer. That combined with the mana a crystal is NOT producing in the turns after its destruction cannot be ignored. A simple way to look at this is to figure out the lifetime mana benefit of the crystal. I like to assume 20 turns in a game (does anyone have an average for how long games take? that seems a bit long) That means a crystal might net you 15 mana over the course of a game.

The sooner you kill that mana crystal, the more of that lifetime mana gain you cut out. If you're not able to kill the crystal, if your opponent spends more mana killing your creature than you spent on the creature you've effectively reduced the total gain from that crystal.

30
General Discussion / Re: Spoilers of cards from upcoming expansion
« on: January 20, 2013, 01:27:53 AM »
Arc Lightning, Charm, and Destroy magic are all on the facebook page as well now :).

http://www.facebook.com/MageWars/photos_stream

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