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« on: July 20, 2016, 08:44:02 AM »
Finally had our first official game of 3 player Domination last night. Needless to say, it was a lot of fun, and definitely the only way to play multi-player in my opinion. I ended up going with a Necro-skelly build, my opponents chose a Bloodwave Warlord, and the last mage was a basic wizard.
For the first couple rounds everybody sat back doing their basic build-up. So, I took the opportunity and decided to take the main zone with two orbs. From there it was all defense as I pretty much made myself the target collecting two orbs every upkeep phase. I held everybody off almost to the very end when the wizard cast chain lightening in my zone, followed by the Warlord using his Fast command to move a bunch of creatures two zones to attack finishing most of my guys off. It left me with my mage, 1 skelly archer and 8 orbs (needed 9 to win).
Because of that, there wasn't much I could do and the Warlord wound up winning as he had moved two guard dogs into the zone he needed to win.
Even having lost my first game, it was a lot of fun and I'm already excited for our next play. I definitely learned from a few key mistakes I made that would have likely won me the game, one of which is to make sure I have more teleports in my book. I only had 1 teleport that I used early on. Had I had a second, I could have teleported to that zone where you can sacrifice one creature for an orb, which would have won me the game. I will also be adding more walls. I only had 3 in my book. Had I had at least 1 more, I would have blocked the warlord from advancing that last round. And I will be adding some teleport traps as well. With just one or two of those in my book, I likely would have won the game as well.
Live and learn- either way, it was a blast!