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Messages - leggybl0nde

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Events / Re: ADMW Winter Special - OCTGN Tournament
« on: January 22, 2017, 12:05:14 PM »
Where's everybody from group D? Haven't got any responses, neither to my PMs nor in this thread. :o :(

Hey theasaris, I am completely available most weekends. Sorry for the delay as this weekend was a bit hectic.  I'd love to set up something.  Let me know some times you are free next weekend and we will make it work. Look forward to playing you!

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Events / Re: ADMW Winter Special - OCTGN Tournament
« on: December 18, 2016, 03:06:19 PM »
Correction *4:30PM EST

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Events / Re: ADMW Winter Special - OCTGN Tournament
« on: December 18, 2016, 02:45:30 PM »
Michaelj1297 and I will be playing our first match @ 4PM EST on OCTGN if anyone wants to watch!

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General Discussion / Re: Priestess due this month?
« on: May 05, 2016, 03:01:55 PM »
It is disappointing to have such ambiguity still regarding the release dates of the expansions. It would be better if AW were more forthcoming with information with the players about the status of the expansions and the goings on at Arcane Wonders. It seems like the players are initiating these conversations more often than the designers.  We want to be confident in the products and output of AW and that's best achieved by being more communicative with us.

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Events / Re: ADMW Open - OCTGN Tournament!
« on: May 02, 2016, 05:47:31 PM »
Was not expecting to make it to the next round!!  Very grateful to have the opportunity to play round 2 against biblofilter and test out another mage.  Everyone in my group was a blast to play with and performed well. Look forward to seeing them again in the arena. I have learned quite a bit from these games so thanks.

 

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Events / Re: ADMW Open - OCTGN Tournament!
« on: April 09, 2016, 01:24:45 PM »
Leggy pulled out her first win! She went for it with a zombie necromancer versus GW's druid.  GW partnered up with the Steelclaw Grizzly and Raptor Vine to try and deal some major damage on top of throwing out an early magebane and rust to make the necro quite vulnerable. Leggy was able to tanglevine the grizzly twice taking away the enemy's actions
 The tanglevines allowed the zombie horde to swarm and overwhelm the druid.  The druid was bombarded with 3 taint conditions as well as a few hurl rocks and a boulder which in the end gave leggy her win. Great game to play. loved GW's aggressiveness and strategy.  Quite the competitor. 

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Thanks for the reply! What are your thoughts on the use of Togorah?
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I prefer to use a creature heavy build to give my opponent more to deal with. Mana management is key for this to be successful and Togorah is much too costly for me.  Plus a few fireballs from a warlock could really hurt this guy quickly. Perhaps end game he could work but I rarely have 21 mana to spare and would prefer to just throw a couple.of cheaper boulders to end the match.

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@leggyblonde  A creature may always attack itself which means that the creature that is tanglevined may always attack the tanglevine that's attached to it.  other creatures in the zone must deal with your guard first, of course.

Thanks for info puddnhead! I'm still forcing the opponent to deal with things other than my mage which is key to my strategy. It usually takes two hits to kill a tanglevine.

Very True.  Packing that many tanglevines is probably extremely irritating to the opponent.  What is your usual counter to flying creatures?  I've found that only Thornlashers is not enough.

What I had previously failed to mention is that I usually play a Gorgon Archer in my garden as well as carry a Kralathor who has reach to address the flying creatures. The weak conditions are great against aggressive mages and Kralathor is a perfect counter to undead creatures. Also my spell book has about 4 hurl rocks and a few burst of thorns (which are ranged attacks) for the mage to assist in attacking the fliers

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@leggyblonde  A creature may always attack itself which means that the creature that is tanglevined may always attack the tanglevine that's attached to it.  other creatures in the zone must deal with your guard first, of course.

Thanks for info puddnhead! I'm still forcing the opponent to deal with things other than my mage which is key to my strategy. It usually takes two hits to kill a tanglevine.

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Druid is absolutely my favorite mage.  A strategy that I find very effective is running several plant creatures - I personally prefer vine snappers and thornlashers - with an altar of the iron guard.  I normally pack one or two larger nature creatures as well.  Having a garden of guarding plants can be very aggressive and intimidating and cost effective with the vine tree! The thornlashers are obviously used to pull the enemy creatures closer to you or away from you while the vine snappers deal the heavy dice damage. Plus your plants regenerate so if you pack a few brace yourselves you are increasing their staying power and effectiveness. I like to include five tanglevines because they are such a great spells- you are essentially giving your enemy something to deal with instead of pursuing his main strategy which is killing your mage. Plus if you have a guarding plant in the zone with a tanglevined creature - that creature is forced to deal with your plant and can't attack the tanglevine.  I don't think that a battle forge is necessary if you utilize the in--school enchantments such as rhino hide, brace yourself, regrowth, or bark skin as well as your treebond.  My druid likes to hide in the background until forced to attack. Another effective attack for the timid druid is burst of thorns which bypasses blocks, reverse attacks, retaliates, etc.  Its better than you would imagine. Since the druid is able to use level 1 water spells, I also find that is important to include a couple rusts and acid balls to really break the enemy down and make them easier to deal with. And then the corrosive orchid is the best way to dissolve armor and bypass nullifies.  I have been very successful utilizing this strategy and hope it was helpful.  :)


 
 

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Events / Re: ADMW Open - OCTGN Tournament!
« on: April 02, 2016, 11:21:53 AM »
Kaarin vs leggyblonde tomorrow 2PM EST if anyone wants to watch the battle

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General Discussion / Re: Academy on OCTGN
« on: February 12, 2016, 08:39:14 PM »
So excited for academy cards on octgn!! I am having some trouble binding tangle root - is anyone else?
Known issue, this will be fixed with the upcoming point release. Just working at a couple of other issues first.

Thank you!!  :)

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General Discussion / Re: Academy on OCTGN
« on: February 12, 2016, 04:03:07 PM »
So excited for academy cards on octgn!! I am having some trouble binding tangle root - is anyone else?

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