Arcane Wonders Forum

Mage Wars => Creative => Custom Cards => Topic started by: Miyagi on February 22, 2013, 05:54:09 PM

Title: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Miyagi on February 22, 2013, 05:54:09 PM
Blizzard/ Snowstorm

School: Water 2
Cost: 6
Quickcast, zone: 0-2, target zone
Conjutarion
no armor/ health: 12

Incorporeal

All creatures that enter to zone with Blizzard or creature that are in that zone gains trait: Slow and becomes Hinder. Creatures with flying lose that trait. Additionally whole this zone block LoS.

Ice field

School: water 2
Cost: 6
Quickcast, zone: 0-2, target zone
Conjutarion
armor : 2/ health: 10

Flame +1, Water -3

All creatures that enter to zone with the Ice field or creature that are in that zone gain trait: Slow and becomes Hinder. Additionally creatures lose Elusive and gain -2 to the defense roll.
Water attacks heal the Ice field instead of damage it.
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: MrSaucy on February 23, 2013, 12:06:05 AM
I like the concept for the Blizzard/Snowstorm. Nice job.
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Miyagi on February 24, 2013, 07:07:10 AM
Thanks  :)

I hit on an idea of these spells when I have walked home after our league meeting and there was a snowstorm around me.
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: DarthDadaD20 on February 24, 2013, 11:10:19 AM
looks good!
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Magnuzk on March 24, 2014, 03:57:44 AM
This is a great card. One favorite of mine in Magic is Iceage/Snowscape and I'd like to see something similar in MW.

Magnus.
Etheria by Siljan, Dalarna, Sweden.
Mage Wars Ambassador, Sweden.
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Shad0w on March 24, 2014, 08:59:33 AM
Looks pretty balanced. Good cost for effect
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Sailor Vulcan on March 24, 2014, 10:11:28 AM
Why would ice field always slow creatures down? It's slippery. It could have a chance of making non flying creatures trip and fall though. Why not make it so that non flying creatures that enter the Ice rink are either restrained until end of round or pushed to the next zone?
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Shad0w on March 24, 2014, 01:41:27 PM
Why would ice field always slow creatures down? It's slippery. It could have a chance of making non flying creatures trip and fall though. Why not make it so that non flying creatures that enter the Ice rink are either restrained until end of round or pushed to the next zone?

I would say do to the fact unless a creature was used to moving and fighting on ice it would act as a hindrance.
Title: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Sailor Vulcan on March 24, 2014, 03:44:15 PM
Except ice on the ground doesn't slow anyone down unless they fall. Aside from that, it doesn't hinder them from moving.
Title: Re: Blizzard/ Snowstorm and Ice rink/Ice field
Post by: Shad0w on March 24, 2014, 05:15:30 PM
Except ice on the ground doesn't slow anyone down unless they fall. Aside from that, it doesn't hinder them from moving.

You try walking around in 60+ pound of armor on ice. It is not easy. Shoes at that time were nothing more than flat bottom boots or leather covers.