Arcane Wonders Forum

Mage Wars => Alternative Play => Topic started by: Sailor Vulcan on August 29, 2015, 02:04:06 PM

Title: Mage Wars Academy: Domination
Post by: Sailor Vulcan on August 29, 2015, 02:04:06 PM
Rules
Same as regular Academy and Domination except for the following:

-You need 6 v'tar to win by domination victory.

-There are no sslaks

-There is only one v'tar orb.

-You cannot hit an orb or gain v'tar during the setup rounds.

Strategic Tips
You can either:
1. Take the orb early and turtle
2. eliminate all of your opponent's guards and take the orb late
3. Kill the mage
Title: Re: Mage Wars Academy: Domination
Post by: iNano78 on August 29, 2015, 06:24:18 PM
Cool idea, but you might need to reduce the V'tar goal to 5 or even 4. Most of our "to the death" matches don't last past the 6th round - including the 2 setup rounds - even if someone tries to turtle behind guards. Perhaps the Priestess will be better at surviving to round 7+.