Arcane Wonders Forum
Mage Wars => Rules Discussion => Topic started by: Schwenkgott on September 08, 2014, 03:07:35 PM
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Mage A wants to heal himself with Bim-Shalla. Mage B has a hidden Poisoned Blood on Mage A and reveals it, after Mage A declares his action.
Is the healing going through or prevented? Or otherwise: Does the healing from Bim-Shalla separated in two phases like Declare and Resolve?
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I don't think there is a counter-spell step involved here. You are able to take this action before or after a friendly creatures action phase and if I am not mistaken it happens once you activate it.
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it is not possible to reveal poisoned blood to stop the healing unless it was already revealed before the owner of HoB decides to turn its ready marker and heal with it.
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Ok. I was right then.
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Another nice trick to bypass a facedown poisoned blood is to cast healing charm.
When you reveal you will resolve it entirely before he can reveal poisoned blood.
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Good Point!
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Another nice trick to bypass a facedown poisoned blood is to cast healing charm.
When you reveal you will resolve it entirely before he can reveal poisoned blood.
Unless he has initiative and want to reveal before you guessing you want to reveal a healing charm
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Another nice trick to bypass a facedown poisoned blood is to cast healing charm.
When you reveal you will resolve it entirely before he can reveal poisoned blood.
Unless he has initiative and want to reveal before you guessing you want to reveal a healing charm
Doesnt matter if he has initiative or not.
He can reveal with or without before the resolve step (step 3) of casting the enchantment face-down. The thing is... After you casted and gave him time to reveal (and assuming he doesnt reveal) than you can do it, and he can only watch while you hopefully get a good roll.
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Another nice trick to bypass a facedown poisoned blood is to cast healing charm.
When you reveal you will resolve it entirely before he can reveal poisoned blood.
Unless he has initiative and want to reveal before you guessing you want to reveal a healing charm
Doesnt matter if he has initiative or not.
He can reveal with or without before the resolve step (step 3) of casting the enchantment face-down. The thing is... After you casted and gave him time to reveal (and assuming he doesnt reveal) than you can do it, and he can only watch while you hopefully get a good roll.
It does matter. If both players have a facedown enchantment and want to reveal at the sametime, it is whoever has initiative that goes first.
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While your reference to the rules is correct, you are wrong in this situation.
It does not matter if he has initiative or not. Its a matter of him putting is money on your facedown being a heal or not.
If he choose to be on the safe side and reveal before the facedown cast is resolved - then he can do so with or without initiative.
Lets not nitpick where its not needed.
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When you cast the Healing Charm, he can choose to reveal the Poison Blood during the spell casting steps before learning what it is you have cast. They may also reveal Poison Blood after you have finished casting but before you declare a desire to reveal your spell, of course.
Then sometime after that you declare that you wish to reveal your enchantment. If your opponent has initiative, they may interrupt you by saying they also wish to reveal an enchantment before yours has been revealed. In which case, they may also reveal Poison Blood before learning that you have a Healing Charm in place. If they do, you do not have to reveal your Healing Charm. You may state that you've changed your mind and keep it face down.
Once you do reveal Healing Charm, if they have not already revealed Poison Blood, you immediately gain the benefit of your spell and they do not get a chance to respond to it before it takes effect.
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When you cast the Healing Charm, he can choose to reveal the Poison Blood during the spell casting steps before learning what it is you have cast. They may also reveal Poison Blood after you have finished casting but before you declare a desire to reveal your spell, of course.
Then sometime after that you declare that you wish to reveal your enchantment. If your opponent has initiative, they may interrupt you by saying they also wish to reveal an enchantment before yours has been revealed. In face down.
which case, they may also reveal Poison Blood before learning that you have a Healing Charm in place. If they do, you do not have to reveal your Healing Charm. You may state that you've changed your mind and keep it
Once you do reveal Healing Charm, if they have not already revealed Poison Blood, you immediately gain the benefit of your spell and they do not get a chance to respond to it before it takes effect.
Where is this at in the rules?
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It has been discussed and ruled on the forum. Probably in the faq too.
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It has been discussed and ruled on the forum. Probably in the faq too.
Wow missed that along the way. I understand that initiative goes first, but didn't understand that you could use it to interrupt a reveal of an Enchantment.
If I understand the scenario correctly, so we finish up my creatures action phase my opponent has initiative. He is sitting there thinking and decides to reveal a Bear Strength on a creature of his before he activates it. I then say I wish to reveal a Enchantment on my creature. I now have to wait to see if he wants to reveal his hidden enchantment on the same creature because he has initiative?
Really? Shakes head.....
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Yes, theorically, playing "by the book" it would be required to ask at every single step/phase if he wants to reveal something.
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If I remember correctly you are not required to say that you wish to reveal.
Rather you could ask him if he wishes to reveal an enchantment. Once he passed this opportunity (assuming he has initiative) and you can either do nothing or reveal without him being able to respond until after you have revealed.
Since its fairly common to ask if somebody is revealing when casting an enchantment on something that has an enemy controlled 'face-down' I don't see much of a problem here.
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Yes, theorically, playing "by the book" it would be required to ask at every single step/phase if he wants to reveal something.
That I don't disagree with at all, what I have a problem with is him being able to respond to my reveal after I have stated that I wish to reveal. I thought that a reveal happened when you declared it, the end. I think I have only bumped into it once or twice the entire time I have been playing, this is one of those that doesn't make "magical sense" that the game is so game at over all, guess you can't have perfection though.
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This is because you would normally ask it everytime if he wants to reveal. Not just when you want to. That's why. So you could fake some reveal inquiry to prevent him to know when you really want tonreveal something or just do it the long and boring way (and he most likely shoot you in the face after 5 minutes), ask him ifnhe ant tonreveal at every steps lol.
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The rules state that if both people want to reveal at the same time, the person with initiative gets to reveal first. Technically there is no "Declare Step" for revealing enchantments. The FAQ states you simply flip it over and it takes effect. However, there has to be some civilized method for which to determine if you both are wishing to reveal an enchantment. The most appropriate method is probably asking your opponent if they wish to reveal or pass priority to you, but many of my opponents do not do this and so instead I often interrupt them with the fact that I have initiative and wish to take advantage of my priority.
The main point though, is that your opponent does not get to see your Healing Charm before he reveals Poisoned Blood if he wishes to use the Poisoned Blood to stop the Healing Charm. He has to just guess and take a chance that that's what your enchantment is. Once Healing Charm has been revealed, it takes effect immediately.
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The rules state that if both people want to reveal at the same time, the person with initiative gets to reveal first. Technically there is no "Declare Step" for revealing enchantments. The FAQ states you simply flip it over and it takes effect. However, there has to be some civilized method for which to determine if you both are wishing to reveal an enchantment. The most appropriate method is probably asking your opponent if they wish to reveal or pass priority to you, but many of my opponents do not do this and so instead I often interrupt them with the fact that I have initiative and wish to take advantage of my priority.
The main point though, is that your opponent does not get to see your Healing Charm before he reveals Poisoned Blood if he wishes to use the Poisoned Blood to stop the Healing Charm. He has to just guess and take a chance that that's what your enchantment is. Once Healing Charm has been revealed, it takes effect immediately.
Ok then I am not that far off at all then, if they want we both want to reveal then Initiative goes first obviously, we are back to here:
http://forum.arcanewonders.com/index.php?topic=14250.0
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Everybody clear on how this works for enchantments?
Now back on topic HoB gain one life Ability can not be responded to. They gain one life has no steps involved so no player get a chance to reveal.