Arcane Wonders Forum
Mage Wars => Spellbook Design and Construction => Topic started by: Marhem on August 11, 2014, 11:33:34 AM
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here is my wizard spell book:
2reverse magic: 4
2darkfenne hydra: 8
stonegaze basilisk: 3
drain power:3
iron golem: 3
force hold: 2
purge magic:3
2harmonize:2
2mana leech:4
2earthquake:4 (changing when i get promo pack)
seeking dispel:1
devouring jelly:3
reverse attack:4
2essence drain: 4
wizard's tower:2
gorgon archer:4
2teleport:4
4mana crystal:4
suppression cloak:2
Earth elemental:5
arcane ring:1
moonglow amulet:1
gargoyle sentry:3
3nullify:3
regrowth belt:2
hurl boulder:2
mage wand:2
banish:3
elemental wand:2
2dissolve:4
block:2
steal enchantment:3
sleep:4
wall of steel:2
surging wave:2
dispel:1
teleport trap:1
quicksand:2
2hurl rock:2
turn to stone:3
reflex boots:4
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Sorry but this is barely readable, please sort it into Equipment/Creatures/Conjurations/Incantation/Attacks and Enchantments, besides please tell us your basic strategies and why you picked several keycards.
Maybe you could even present your first 2-3 opening turns.
As it is right now, i cannot see how people are interesseted in giving advice to your spellbook!
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You can also use the Spellbook Builder which can be found here (http://forum.arcanewonders.com/sbb/index.php).
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Here is the book
[spellbook]
[spellbookheader]
[spellbookname]Earth Wiz[/spellbookname]
[mage]Wizard (Earth)[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX2FFA02]2 x Hurl Rock[/mwcard]
[mwcard=MWSTX1CKA01]1 x Surging Wave[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=FWJ07]1 x Quicksand[/mwcard]
[mwcard=MWSTX1CKJ02]1 x Wizard's Tower[/mwcard]
[mwcard=MWSTX1CKW01]1 x Wall of Steel[/mwcard]
[mwcard=mw1j12]4 x Mana Crystal[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c24]2 x Mana Leech[/mwcard]
[mwcard=FWC09]1 x Iron Golem[/mwcard]
[mwcard=mw1c18]1 x Gorgon Archer[/mwcard]
[mwcard=DNC03]1 x Devouring Jelly[/mwcard]
[mwcard=FWC02]1 x Earth Elemental[/mwcard]
[mwcard=mw1c09]2 x Darkfenne Hydra[/mwcard]
[mwcard=MWSTX1CKC08]1 x Gargoyle Sentry[/mwcard]
[mwcard=mw1c35]1 x Stonegaze Basilisk[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e15]2 x Essence Drain[/mwcard]
[mwcard=mw1e39]1 x Turn to Stone[/mwcard]
[mwcard=mw1e34]1 x Reverse Attack[/mwcard]
[mwcard=mw1e20]2 x Harmonize[/mwcard]
[mwcard=mw1e35]2 x Reverse Magic[/mwcard]
[mwcard=mw1e29]3 x Nullify[/mwcard]
[mwcard=mw1e38]1 x Teleport Trap[/mwcard]
[mwcard=mw1e16]1 x Force Hold[/mwcard]
[mwcard=mw1e02]1 x Block[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q23]1 x Regrowth Belt[/mwcard]
[mwcard=mw1q22]1 x Moonglow Amulet[/mwcard]
[mwcard=MWSTX1CKQ04]1 x Reflex Boots[/mwcard]
[mwcard=mw1q19]1 x Mage Wand[/mwcard]
[mwcard=mw1q32]1 x Suppression Cloak[/mwcard]
[mwcard=mw1q08]1 x Elemental Wand[/mwcard]
[mwcard=mw1q01]1 x Arcane Ring[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i27]1 x Steal Enchantment[/mwcard]
[mwcard=mw1i26]1 x Sleep[/mwcard]
[mwcard=mw1i28]2 x Teleport[/mwcard]
[mwcard=mw1i01]1 x Banish[/mwcard]
[mwcard=mw1i06]1 x Dispel[/mwcard]
[mwcard=FWI02]2 x Earthquake[/mwcard]
[mwcard=mw1i21]1 x Purge Magic[/mwcard]
[mwcard=mw1i09]1 x Drain Power[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
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So for this Spellbook, i'd exchange some Mana Crystals, a Wizard already has 10 channeling and does not need that many Crystals - it woud only slow him down and taking away a lot of actions.
If you want to work with the wizards tower, you do not need an elemental wand - you should add several attackspells, like fireball, force hammer, whatever to have acces to a toolbox of spells so you may adapt the enemy mages weakness!
You could add another Quicksand to gain more control and reduce the number of creatures to some fatties you realy want to play (i.e earth elemental, gorgon archer, hydra)
Please tell us about your strategie, Surpression Cloak is more likely to be played in a mana denial book....
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My strategy is to build mana, then use creatures to defend me and weaken opponents, then blast them with heavy spells. The rest I improvise if beastmaster sends in his buffed grizzly\ape or if they have a force field or an amazing defense buff. With mage wand, i usually bind sleep or purge magic. I only use nullify to stop dissolve, and I use gargoyles to intercept. I use both ele wand and wizards tower so I attack twice and cast another spell. I use the earth elemental and iron golem for melee defense and my hydras for main damage. Then, when I don't want them to run I use the basilisk, and for powerful creatures i shoot them with my gorgon and use drain essence. I only use suppression cloak against major swarms.
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Later, I will switch earthquake with hurl meteorite
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You can also use the Spellbook Builder which can be found here (http://forum.arcanewonders.com/sbb/index.php).
Maybe I'm missing the obvious, but how does one use this spellbook builder? I like the card database, but clicking on the other options doesn't do anything.
I've tried clicking "new"... I've tried clicking "load".... "about".... nothing happens....
Is there a user-guide somewhere I'm not seeing it?
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You can also use the Spellbook Builder which can be found here (http://forum.arcanewonders.com/sbb/index.php).
Maybe I'm missing the obvious, but how does one use this spellbook builder? I like the card database, but clicking on the other options doesn't do anything.
I've tried clicking "new"... I've tried clicking "load".... "about".... nothing happens....
Is there a user-guide somewhere I'm not seeing it?
1) Open the spellbook builder.
2) Hit the "Spellbook" tab at the top and select "New"
3) Name the spellbook whatever you want and select your Mage from the dropdown list. Then click "save changes".
4) A list of spells will pop up and if you click on the "+" next to them, it will add them to the spellbook.
*Note* To adjust the sets of cards that you have, click on "spellbook sets" on the left side in about the middle of the page. Then adjust what expansions you have accordingly. You won't be able to add cards from other sets unless you do this.
5) To export the spellbook, click "export" at the top of the page and choose the type of file you want to export it as.
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I try clicking "new" and absolutely nothing happens... Maybe this doesn't work with IE? I'll try a different browser tonight.
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So, my biggest question is: How do you handle a build that works with creature suppression like Mordok's Obelisk and Suppression Orb? Also how would you handle Charms and Pacifies? You only have three Nullifies and one Dispel; that's not hard to bait out with other enchantments till you run out.
Also, why the Quicksand? Sure it gives Restrained and Unmovable, but the answer to that is to just Teleport the creature into the same zone for 3 mana, or even into another zone, thereby destroying your Quicksand and wasting mana.
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earthquake on obelisk, bind dispel on mage wand, nullifies and reverse magic on myself (1 at a time to avoid purge magic). quicsand either forces a teleport witch would be better used when you are being force held, or wastes a creatures turn (possibly destroys it)