Arcane Wonders Forum

Mage Wars => Spellbook Design and Construction => Topic started by: Boocheck on February 16, 2014, 03:28:35 PM

Title: Jungle Druid
Post by: Boocheck on February 16, 2014, 03:28:35 PM
Hello there fellow mages,

here is my planned build for Druid. I didnt use it so far and my reason for posting it here is to recieve a final hint or criticism before i will try it in real battle.

Here it is

Mage Wars deck (built using OCTGN deckbuilder) 16.2.2014 0:00:00

Spellbook points: 120 used of 120 allowed

1 Druid

---  Attack  ---
2 Surging Wave
2 Geyser
2 Acid Ball

---  Conjuration  ---
2 Mana Flower
2 Wall of Thorns
2 Tanglevine
2 Stranglevine
2 Nightshade Lotus
2 Bloodspine Wall
2 Corrosive Orchid
1 Vine Tree
1 Etherian Lifetree

---  Creature  ---
2 Giant Wolf Spider
1 Fellella, Pixie Familiar
1 Kralathor, The Devourer
2 Thornlasher
1 Togorah, Forest Sentinel
2 Vine Snapper

---  Enchantment  ---
2 Bear Strength
2 Bull Endurance
4 Decoy
2 Hawkeye
2 Nullify
2 Rhino Hide
1 Sacred Ground
1 Falcon Precision
1 Barkskin

---  Equipment  ---
1 Bearskin
2 Enchanter's Ring
2 Druid's Leaf Ring
1 Mohktari's Branch
1 Vinewhip Staff
1 Veterans Belt
1 Eagleclaw Boots
1 Wand of Healing

---  Incantation  ---
2 Dispel
1 Purify
2 Seeking Dispel
2 Teleport
2 Force Push


I have 2 starts. It depends on which enemy is before me. I know i have two copies of  rings but our current meta is focused on destroing those.

1) Forest is my castle

1. Druids Leaf ring (2) + Mana Flower (4) (19-2-4)=13 + 10 Channel
2. Togorah (20) + Hawkeye or Enchantment ring or Sacred ground - depending on enemys behavior (23-20-2)=1 + 11 Channel
3. Mana Flower (4) + revealing enchantements or casting more enchantements or casting eagleboots :) (12-4-(under5)=4 or 3 + 12 channel
4. I have 15 mana for Kralathor (plant ring discount) or GiantWolf or VineTree

2) Night of the Spiders

1. Druids Leaf Ring (2) + Vine Tree ( 8 ) (19-2-8)=10 Channer 10
2. Now i have 20 mana to cast Spider or Kralathor depending on enemy + Mana flower (4)  (20-15-4)=1 +11 channel
3. Mana Flower (4) + Depending on enemy - Tangelvine, Strangelvine from vine tree, Enchantement on Spider ( 5) = (12-4-5)=3+12
4. Another Spider

From here, i am focusing to stop enemies thx to stuck conditions from whine staff + spiders, using flowers, thornslashers + bloodspine wall combos, and Fellala to buff spiders.

Forest is my castle is a heavy turtle build. I want to treebond Togorah, buff it and if my enemy is turtling too, port Togorath to his camp or invite enemy mage into my house. Etherian Life tree is there to put more healt on tangelvine/strangelvine and flowers. If Fellala would have no targets to cast enchantements, i put 4 decoys, let her to cast them and then with reveal, transfer mana from her to me.

Also, if Togoroth dies, armor + Rhino armor+ barkskin and veteran belt could helped a little :-)

I would welcome any criticism or your ideas. :)




Title: Re: Jungle Druid
Post by: barriecritzer on February 17, 2014, 10:57:54 AM
I would find room for a vine raptor or two.
Title: Re: Jungle Druid
Post by: Shad0w on February 17, 2014, 05:11:38 PM
Boo what play style are you going for?

Title: Re: Jungle Druid
Post by: Boocheck on February 19, 2014, 10:09:22 AM
Well, i overlooked a major problem. Trogorath cannot be bonded. It works only with conjurations... so i am gonna to rebuild whole spellbook more.

My main focus was on stuck everything and then let spiders on it. Somehow, i love those spiders so much :)