Arcane Wonders Forum
Mage Wars => Rules Discussion => Topic started by: Texan85 on May 13, 2013, 12:50:28 PM
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So I finally got a buddy to break down and play, took three and a half hours (he isn't much of a gamer or nerd) but anyway I was wondering if casting an enchantment on a Mage or creature that has the defense trait requires a role.
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Defense works only with the attacks.
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Correct.
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And an attack is anything with the melee or ranged attack icon on it?
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Melee Ranged or Zone
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But aren't Zone attack be definition unavoidable? Or is it just most that are?
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So which kind of attack does Explode make? :P
It doesn't make a melee, ranged, or zone attack as far as I can tell.
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Which is also anything with the red attack die icon as well.
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So which kind of attack does Explode make? :P
None of the above. Which is why it doesn't receive any +melee, +ranged or +elemental bonuses.
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So which kind of attack does Explode make? :P
None of the above. Which is why it doesn't receive any +melee, +ranged or +elemental bonuses.
That was my point.
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So which kind of attack does Explode make? :P
It doesn't make a melee, ranged, or zone attack as far as I can tell.
It is an attack generated by an incantation. Basically turning an equip into shrapnel. It does not have a type for a reason. It was a long talk in playtest about making untyped attacks but in that case it needed to be done.
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So which kind of attack does Explode make? :P
It doesn't make a melee, ranged, or zone attack as far as I can tell.
Under normal methods you can not avoid zone attacks. ;)