Arcane Wonders Forum
Mage Wars => Creative => Custom Cards => Topic started by: Alec on April 26, 2013, 06:05:05 PM
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Mana Cost:21
Creature: Dragon
Level 2 Nature, Level 2 Fire
Armor: 4
Health: 16
Quick Attack: Ferocious Maw, Melee, 4 dice
Full Attack: Rains of Fire, Range 0-1, 2 dice, 6-10 1 burn 11+ 2 burn
Flying
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seems to strong for a flying :P
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Seems interesting. I really want some dragons for MW, but I hope they get the Legendary treatment; dragons in other games are too easy to come by, and I want really thematic powerful ones.
I'm kind of confused by it being in the nature school, given nature's opposition to fire.
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I would like to see the Dragons more McCaffrey style like than Hobbit/D&D like. Huge Dragons (like Smaug) at least in my mind would have a hard time "fitting" into the arena and way over powering except for maybe the rambling mentions of an Arch-Mage. Where as ride able Dragons would fit and work perfectly well within the confines of the arena. Once again this is just my own humble opinion though.
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Legendary is definately a trait i forgot to add. I chose nature as a school for it because i feel like putting in a branch of arcane or war is too easy. I think that whatever mage selects this dragon should have to really pay some extra points to fit it in. Making it dark and fire is just perfect for the warlock, arance and fire fits the wizard, and i think those make really more sense than nature and fire, but I would also like to see more creatures that can fit into more mages spellbooks easily, ie: a good fit for many, but requires a moderate supply of spell points to be used. does that make sense? i dont know if i accurately stated my point lol
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Beastmaster should have a Green Dragon. :evil:
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We will at some point have dragons. :P