May 15, 2024, 05:28:38 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Head over feels

Pages: 1 [2]
16
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 18, 2016, 08:39:46 PM »
Aww

You might not need surging waves for your siren spellbooks though. Maybe you should try playing with her to see how you'd like to play her before you buy an expansion you don't really want for attack spells you don't particularly need in your siren spellbooks. She'll have plenty of options, I kinda doubt you'll really miss surging wave if you make a siren spellbook that doesn't need it.

Now that I think of it, I'd probably like to do something with surging wave on an elemental wand. Siren's call ability works on mages right? I could make them move towards me get rid of their armor if they put any on, put on some armor of my own, and just surging wave them over and over again until they die. Daze rolls help protect my Mage from being hit back and if they have a defense, being incapacitated opens them up for other more powerful attacks immediately after the surging wave.

Tsunamis or Merren Harpooners could keep you covered in that department.

17
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 11, 2016, 03:22:43 PM »
Aww

18
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 11, 2016, 02:34:06 PM »
I'm 90% sure there won't be a copy of surging wave in it. Arcane Wonders tries add new, original spells every set instead of reprinting older cards.

Example: Streamline in the warlock apprentice set instead of flameblast.

Plus it's just a fitting card to have in there for the blue lady, she has a tsunami (or so I've heard) but what would she be without a simple wave attack?

I understand if you don't have Conquest of Kumanjaro, but she already has 6 Surging Wave cards in that set, which still gives her a solid attack lineup. What she needs more than anything is a multitude of sea creatures, and by the look of it she's fully packed  ;) 8)

Yeah I haven't picked up Conquest of Kumanjaro yet. She'd only be able to have a max of six even if PvS included six more. I'm really just hoping for 3-4 copies anyways just so that hole in my deck can be filled  without having to get a whole spell tome expansion I don't really want. I'm going to look into there being a way to get individual cards on amazon/eBay etc. For some reason I'm just fixated on that card.

19
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 11, 2016, 04:02:00 AM »
I'm 90% sure there won't be a copy of surging wave in it. Arcane Wonders tries add new, original spells every set instead of reprinting older cards.

Example: Streamline in the warlock apprentice set instead of flameblast.

Druid vs Necromancer came with another copy of Mohktari and a couple of Tanglevines. I think it could be possible. Plus it's just a fitting card to have in there for the blue lady, she has a tsunami (or so I've heard) but what would she be without a simple wave attack?

20
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 11, 2016, 01:46:16 AM »
Someone know if you get some copies of surging wave with PvS?

21
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 10, 2016, 03:12:25 PM »
So does anyone know when we'll be seeing the rest of PvS's card pool?

22
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 07, 2016, 05:25:17 PM »
As the sentence is part of the description of "Siren's Call", melee +2 is granted only to the friendly creature that received the Call marker.

Ah, thanks. Since it just out of the blue said "Friendly aquatic creatures also gain melee +2" I was like, is that always? Just when her marker's out on an enemy? I didn't think that that was when you put it on an allied creature.

23
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 06, 2016, 06:50:38 PM »
So on the Siren's ability card it says at the end of the Siren's Call explanation that friendly aquatic creatures get melee + 2. Is that just a constant passive to her or is that an effect that only happens when her call marker is out? Also, does that include herself? 0_o

Also in my home brew of this game shallow sea is going to be called puddle of doom.

24
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 01, 2016, 04:51:07 PM »
Anyone think we might get some mana anemones /edit (Mananemones)/ or something like that for the siren? What would its perk be? The mana flower has regenerate and the mana crystal has some toughness to it, maybe the anemone would have some interaction where it would grant channeling +2 but only be able to exist where aquatic terrain was present...

25
General Discussion / Re: Paladin vs Siren Spoilers
« on: August 01, 2016, 01:52:24 PM »
Just a reminder that a water trained wizard can also toy around with a lot of the new Siren stuff.

Pages: 1 [2]