Arcane Wonders Forum

Mage Wars => Creative => Custom Cards => Topic started by: reddawn on September 02, 2014, 12:10:52 AM

Title: Sheepskin
Post by: reddawn on September 02, 2014, 12:10:52 AM
Sheepskin

+1 armor, Frost -1, Flame +1

When the equipped Mage takes a move action, put a Static counter on Sheepskin.  When Sheepskins has 2 or more Static counters on it, the Mage may remove all Static counters and use Sheepskin's Damage Barrier.

Damage Barrier: (Lightning)(Unavoidable) 3 Dice, Daze = 5-9, Stun = 10+


I like sheep!  :D
Title: Re: Sheepskin
Post by: sIKE on September 02, 2014, 12:25:15 AM
I like sheep!  :D
Baaaaaaa
Title: Sheepskin
Post by: Sailor Vulcan on September 02, 2014, 02:01:26 PM
You should make the damage barrier a lot more powerful and then have the sheepskin disabled for the rest of the round. Then it will grow back!