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Author Topic: Help with Fire vs Fire  (Read 2601 times)

Biblofilter

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Help with Fire vs Fire
« on: November 21, 2014, 05:25:05 AM »
So i justed started to play with Fire  :)

Trying a Fire Wizard instead of my usual Air Wizard.

In a recent game on OCTGN, we started talking about what i should do vs. Flame Immune creatures and anti-flame spellbooks in general.

Im intrested in general advice, and if you have any relevant links, from earlier post/discussion, id really like if you to post them here.

From my Current spellbook:

Creatures:
[mwcard=MW1C01]Adramelech, Lord of Fire[/mwcard]
[mwcard=MWSTX1CKC08]Gargoyle Sentry[/mwcard]    x 2

Attack spells:
[mwcard=DNA01]Acid Ball[/mwcard]

[mwcard=MW1A04]Fireball[/mwcard] x 2
[mwcard=MW1A06]Flameblast[/mwcard] x 2
[mwcard=MW1A09]Jet Stream[/mwcard]

[mwcard=MW1A12]Ring of Fire[/mwcard]

Armor removal:
[mwcard=MW1I07]Dissolve[/mwcard]

[mwcard=MW1I11]Explode[/mwcard]

Thats it. (Wall of Fire + Force Push)

Here are the changes im considering:

Remove?                                                         

1.  [mwcard=MWSTX1CKC08]Gargoyle Sentry[/mwcard]
2.  [mwcard=MW1W03]Wall of Fire[/mwcard]

3.  [mwcard=MW1E03]Bull Endurance[/mwcard]

4.  [mwcard=MW1J12]Mana Crystal[/mwcard]

5.  [mwcard=MW1E33]Retaliate[/mwcard]

6.  [mwcard=MW1E40]Vampirism[/mwcard]

7.  [mwcard=MW1J08]Hand of Bim-Shalla[/mwcard]

8.  [mwcard=MWSTX1CKQ06]Eagleclaw Boots[/mwcard]

9.  [mwcard=MW1I28]Teleport[/mwcard]

10. [mwcard=MW1A09]Jet Stream[/mwcard]


Replace with?:

1.  [mwcard=DNC03]Devouring Jelly[/mwcard]

2&3  [mwcard=MW1C18]Gorgon Archer[/mwcard] (or Hurl Boulder/Hydra)
4.  ?
5.  [mwcard=MW1I07]Dissolve[/mwcard]

6.  [mwcard=MW1I07]Dissolve[/mwcard]

Now it really Hurts.I wanna Im going to remove 1 of 7-11 (HoB, Eagle Boots, Tele, Jet S) for 1 [mwcard=FWA04]Hurl Boulder[/mwcard]

I might remove the Lord himself [mwcard=MW1C01]Adramelech, Lord of Fire[/mwcard] but i do want a creature with a good Flame Attack. (my book suffers from the 10 point cost)

If Fire Elemental comes out thats "only" 6 spellpoints, so thats a good possibility.

[mwcard=MW1C16]Flaming Hellion[/mwcard] or [mwcard=MWSTX2FFC06]Goblin Alchemist[/mwcard] unfortunately are not Fire School. So they are not really good options (but i do like them)

I want to burn people, but if they play [mwcard=MW1C01]Adramelech, Lord of Fire[/mwcard] id like not to consede immediately  ;)

Should this have been posted in Strategy and Tactics? (feel free to move)

 



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Re: Help with Fire vs Fire
« Reply #1 on: November 21, 2014, 09:21:48 AM »
Hi Biblofilter,

Take a look the "The Philosophy of Fire" posted by Alexander West: http://forum.arcanewonders.com/index.php?topic=13687. You might find it interesting if you are looking for general advice.

Also, [mwcard=MWSTX1CKJ02]Wizard's Tower[/mwcard] is a great arcane spell that could be added to your spellbook. Specially, if you want to play with some [mwcard=MW1A04]Fireball[/mwcard] or [mwcard=MW1A06]Flameblast[/mwcard].

Cheers,