Arcane Wonders Forum
Mage Wars => Spellbook Design and Construction => Topic started by: barriecritzer on February 06, 2014, 09:33:58 PM
-
I am going to be entering my first Mage Wars tournament at a game store near my house and I am trying to decide which spell book I want to run, my Warlock or my Druid.
Warlock:
By turn 2 I will have either Adramelech or the Vampiress out depending on what my opponent is playing
1) Necropian Vampiress
1) Adramelech, Lord of Fire
1) Dark Pact Slayer
3) Darkfenne Bat
2) Firebrand Imp
1) Enchanter's Ring
1) Fireshaper Ring
1) Gauntlets of Strength
1) Dragonscale Hauberk
1) Lash of Hellfire
1) Leather boots
1) elemental wand
1) cheetah speed
1) decoy
1) jinx
1) deathlink
1) regrowth
2) hellfire trap
2) magebane
2) vampirism
1) marked for death
1) poisoned blood
1) agony
1) ghoul rot
2) bear strength
1) rhino hide
1) falcon precision
2) reverse attack
2) block
2) nullify
2) perfect strike
2) battle fury
2) knockdown
2) shift enchantment
2) teleport
1) drain life
2) dsipel
1) disolve
1) explode
1) seeking dispel
1) evade
2) power strike
4) flame blast
1) fireball
1) ring of fire
Druid:
1) vine tree
2)mana flower
1) wall of thiorns
5) blood spine walls
2) strangle vine
1) druid's leaf ring
1) regrowth belt
1) mage wand
1) mohkatari's branch
1) sunfire amulet
4) thornlasher
3) raptor vine
1) kralathor, the devouer
2) battle fury
2) kockdown
1) seeking dispel
2) teleport
2) dispel
2) disolve
4) rouse the beast
3) force push
1) renewing rain
1) cobra reflexes
1) regrowth
2) hawkeye
2) bear strength
2) block
2) nullify
4) reverse attack
2) decoy
1) barkskin
3) surging wave
-
I don't really have a lot of hands on experience with the druid other than some theory crafting, but from what I can see I'm figuring your Warlock will be able to handle more types of opponents. He just seems to have a better tool box to me in the books you posted, while the druid is just really straight forward without a lot of wiggle room. Not to mention an opposing Warlock or fire wizard could spell doom for her.
This answer is based purely on the books posted. With tweaks you could strengthen the druid if you wanted to play her instead. To start with I would include an answer for if my opponent is playing with fire, such as grizzly or galador. I would also include more dissolves and/or acid orbs (take advantage of the water training). Some crowd control would be nice too, maybe sleep or night shade orchid.
If you do play the Warlock, I would put in cloak of shadows. It is a huge help against wizards which are very powerful foes. It protects you from both wizard's tower and teleports into pit traps.
-
If Warlock, and Druid were my only two choices for a tournament, I would probably pick Druid because I think its more versatile than the Warlock. Warlock in my opinion is good, but then again, these are two different types of mages. I picture Warlock as a more offensive image while Druid seems more defensive. I don't have much experience playing as a Druid myself, but I have been beaten by more Druids than Warlocks so take that as you will. Warlock seems a lot more predictable. This is just my personal opinion though. Good luck in the tournament no matter what you decide.
-
Your Warlock looks like it is based on Piousflea's Lord of Terror (Bashcon Beatdown Build) but it looks like you are missing the Cheetah Speed that is needed to get You and the Vampire or Adramelech in the mages face by turn 3 or 4. I know this as I run a very similar deck. Though I use a Battle Forge as I found myself too action starved to summon the equipment I need.
-
I agree that I have found Druids more difficult to beat than Warlocks.
-
@ khuva I do have a cheetah speed, missed it when making my list and yes my Warlock spell book was originally based off the bashcon warlock spell book.
-
@ khuva I do have a cheetah speed, missed it when making my list and yes my Warlock spell book was originally based off the bashcon warlock spell book.
Ah good!
How does your Druid Book play out?
-
@barrie (http://forum.arcanewonders.com/index.php?action=profile;u=4661)
Do you have any info about the stores meta?
-
@ Khuva
druid book typically plays out
round 1) ring leaf and vine tree
round 2) 2 mana flowers
round 3) either raptor vince with rouse the beast or blood spine wall and thorn lasher
Pretty much the druid is designed to beat my opponent down with raptor vines and for my thorn lashers to play volley ball with my opponent through the blood spine walls.
@ Shadow the tournament is going to be at Learn 2 Play games in Tampa, Fl. I am not sure what the format will be.
-
@ Shadow the tournament is going to be at Learn 2 Play games in Tampa, Fl. I am not sure what the format will be.
I would get the info before picking a build. If you want once you have the info we the community can help with your book.
-
Swiss to single elimination when it reaches top 4 will probably be the tournament layout
-
Swiss to single elimination when it reaches top 4 will probably be the tournament layout
The 2 ways I would build for this format would be fast kill aggro or turtle control. Depends on tie breaker rules
-
@ Shadow that describes both Spell books, the warlock was designed for quick beat down while the Druid was designed more for playing keep away.
-
@ Shadow that describes both Spell books, the warlock was designed for quick beat down while the Druid was designed more for playing keep away.
Find out the tie breaker chose the book that plays towards that if your expecting long matches