May 02, 2024, 06:07:54 AM

Author Topic: Blood Idol  (Read 3840 times)

Wildhorn

  • Superior artificial brain, feel free to call me Blaine.
  • Legendary Mage
  • *****
  • Posts: 1063
  • Banana Stickers 3
    • View Profile
    • Mage Wars Quebec
Blood Idol
« on: April 28, 2014, 01:06:22 PM »
Blood Idol
Conjuration, Dark 2
10 Mana
Zone Exlusive - Dark Mage Only
All friendly living creatures gain Vampirism and Bloodhirsty +1.
During Upkeep,  all friendly living creatures take 1 direct damage.

"Blood has a price. - Blood Demon".

I like the idea that dark school gives great.bonus but require a payment of some sort.

echephron

  • Player
  • Playtester
  • Legendary Mage
  • *
  • Posts: 693
  • Banana Stickers 0
  • The finest in mage wear...
    • View Profile
Re: Blood Idol
« Reply #1 on: May 17, 2014, 09:59:27 PM »
Giving one creature vamp costs 2dark and like 6 mana. giving ALL of your creatures vamp should cost much more. I'd also downgrade it to bloodthirsty+0, but that might make stuff play too much like zombies. My main concern is that adding bloodthirsty to everything(including your mage, so you may never cast a full action again) will take away too much choice from the player, and that gameplay style already exists in zombies(replace vamp healing with resilient cuz they both make creatures tougher in different ways).

With that said, some other form of limited mass-vamp could be cool. I think an incantation like zombie frenzy could work: full action 8 mana: all friendly living creatures get vamp and bloodthirsty+1.
  • Favourite Mage: Wychwood Druid