May 19, 2024, 06:03:30 PM

Author Topic: Curse + Mana Denial - Necromancer Spellbook  (Read 3096 times)

Johnnydizzer

  • Apprentice
  • *
  • Posts: 1
  • Banana Stickers 0
    • View Profile
Curse + Mana Denial - Necromancer Spellbook
« on: May 14, 2014, 01:21:44 PM »
Greetings,
here is the Spellbook:

Equipment: (23)
Enchanter's Ring (4)
Death Ring (1)
Cloak of Shadows (2)
Eagleclaw Boots (2)
Libro Mortuos (3)
Mage Wand (4)
Dragonscale Hauberk (2)
Deathshroud Staff (3)
Moonglow Amulett (2)

Conjurations: (30)
Suppression Orb (4)
Mana Siphon (6)
Mordok's Obelisk (4)
2x Wall of Bones (2)
Enchanter's Wardstone (2)
Poison Gas Cloud (4)
Idol of Pestilence (2)
Deathlock (2)
2x Mana Crystal (4)

Creatures: (18)
Malacoda (4)
Mort (4)
2x Skeletal Sentry (4)
Skeletal Knight (3)
Skeletal Archer (3)

Enchantments: (33)
Magebane (1)
Death Link (2)
Poisoned Blood (1)
2x Nullify (4)
2x Ghoul Rot (4)
Marked for Death (1)
Agony (1)
2x Enfeeble (4)
2x Maim Wings (2)
Force Crush (6)
Enchantment Transfusion (2)
Chains of Agony (1)
Jinx (2)
Cheetah Speed (2)

Incantations: (16)
2x Dissolve (4)
2x Dispel (4)
Teleport (4)
2x Force Push (4)


The plan is to cast all the curses onto me and transfer them via Enchantment Transfusion onto the oppenent. I picked Skeletons cause they can hinder the movement of my enemies, something zombies are not good at. I wanted to equip Cloak of Shadows onto me and then run as long as I need to set everything up. Libro Mortuos is in, because it can cast creatures for me while I can run. Im not really sure about its place in the book, and dont know if its even worth it.

I greatly appreciate any suggestions and feedback.

Dmon3k

  • New Mage
  • *
  • Posts: 14
  • Banana Stickers 0
    • View Profile
Re: Curse + Mana Denial - Necromancer Spellbook
« Reply #1 on: May 14, 2014, 04:08:23 PM »
I like the idea of transferring the curses, but a Nullify would really ruin your day it seems like.

sdougla2

  • Legendary Mage
  • *****
  • Posts: 803
  • Banana Stickers 19
    • View Profile
Re: Curse + Mana Denial - Necromancer Spellbook
« Reply #2 on: May 14, 2014, 10:38:58 PM »
Only if the Nullify countered the initial casting of Enchantment Transfusion, and you could use another curse first to check for a Nullify anyway. Revealing Enchantment Transfusion does not trigger Nullify. Nullify is revealed in the Counterspell step, and there is no Counterspell step to revealing an enchantment.
  • Favourite Mage: Straywood Beastmaster

Shad0w

  • Playtester
  • Legendary Mage
  • *
  • Posts: 2934
  • Banana Stickers 0
    • View Profile
Re: Curse + Mana Denial - Necromancer Spellbook
« Reply #3 on: May 15, 2014, 01:25:10 PM »
Only if the Nullify countered the initial casting of Enchantment Transfusion, and you could use another curse first to check for a Nullify anyway. Revealing Enchantment Transfusion does not trigger Nullify. Nullify is revealed in the Counterspell step, and there is no Counterspell step to revealing an enchantment.

Correct and worth a sticker. ( insert copyrighted tone here. )

"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


Quote: Shad0w the Arcmage