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Messages - Ophidimancer

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31
Rules Discussion / Re: enchantment transfusion
« on: February 09, 2016, 12:35:40 AM »
Hmm .. ran into another question in my game against the husband tonight.  I was on my Beastmaster and he was on his Warlock.  He revealed Enchantment Transfusion to move a stack of three curses to me, the first one (he picked which one since it was his initiative) was Nullified, and then I wanted to reveal an Enchantment Transfusion on my Fellella to move another Nullify to my mage to prevent a second curse, but we ruled that was an interruption of the one action used to move all three curses, so I took two curses.

Did we do that correctly?  Do you count the transfusion of multiple face down enchantments as all one action, or are they separate (and this interruptable by the reveal of another Enchantment Transfusion)?  If they are separate, do they count as being cast on the target, or is moving an enchantment different than casting it?
You can't Nullify Enchantment Transfusion like that. Nullify is triggered during the Counter Spell. When you reveal ET like this it has already been successfully cast. Currently there is not much you can do to avoid ET once it is revealed. Zuberi might have more on this front, but that is what I can come up with this late at night.

I was using the Nullify on the face down enchantment that ET moved onto me.  Does that not count as casting that enchantment then?  Oof, that's pretty nasty.

32
Rules Discussion / Re: enchantment transfusion
« on: February 09, 2016, 12:18:04 AM »
Hmm .. ran into another question in my game against the husband tonight.  I was on my Beastmaster and he was on his Warlock.  He revealed Enchantment Transfusion to move a stack of three curses to me, the first one (he picked which one since it was his initiative) was Nullified, and then I wanted to reveal an Enchantment Transfusion on my Fellella to move another Nullify to my mage to prevent a second curse, but we ruled that was an interruption of the one action used to move all three curses, so I took two curses.

Did we do that correctly?  Do you count the transfusion of multiple face down enchantments as all one action, or are they separate (and this interruptable by the reveal of another Enchantment Transfusion)?  If they are separate, do they count as being cast on the target, or is moving an enchantment different than casting it?

33
Alternative Play / No Planning Phase?
« on: February 08, 2016, 11:50:50 AM »
I did a quick search, but couldn't find a previous topic like this, but has anyone tried playing Arena with no planning phase like Academy?

34
Rules Discussion / Re: enchantment transfusion
« on: February 08, 2016, 10:30:18 AM »
Oh, since I didn't mention it, my question was about LOS requirements for Enchantment Transfusion.

35
Rules Discussion / Re: enchantment transfusion
« on: February 08, 2016, 12:00:05 AM »
Yes. Page 15 of the Rules Supplement says that targeting requires three things: That the Object be within Line of Sight, be within Range, and meet the specific targeting restrictions of the spell or effect in question.

Now the cool thing with [mwcard=MWSTX1CKE04]Enchantment Transfusion[/mwcard] though is that the enchantment is the thing that needs to be able to target the new creature, so you draw line of sight from it.

Oh good!  I found the answer to my question without having to post a new thread.

So what you're saying is that a [mwcard=MW1C37]Thunderift Falcon[/mwcard] with [mwcard=MW1E11]Divine Intervention[/mwcard] and [mwcard=MWSTX1CKE04]Enchantment Transfusion[/mwcard] is the perfect nut cracker?  Maybe with a [mwcard=MW1E10]Decoy[/mwcard] to bait out a [mwcard=MW1E29]Nullify[/mwcard] first?  It's expensive, but very hard to defend against a Priestess DI'ing you into her angel death pit.

36
Strategy and Tactics / Re: Card of the Week #1: Tanglevine
« on: February 07, 2016, 02:45:30 PM »
[mwcard=MW1E13]Eagle Wings[/mwcard] target bar - non-mage
Woo, well there goes that plan. Thanks, still learning the cards.
No problém. Casting sleep on enemy mage is still not beaten :-)
Wait, what?  doesn't that run into the same problem that it can't target Mages?  Or are you saying that was a mistake someone made?

37
Strategy and Tactics / Re: Card of the Week #1: Tanglevine
« on: February 03, 2016, 09:54:08 AM »
[mwcard=MW1E13]Eagle Wings[/mwcard] target bar - non-mage
Woo, well there goes that plan. Thanks, still learning the cards.

38
Strategy and Tactics / Re: Card of the Week #1: Tanglevine
« on: February 02, 2016, 11:28:58 PM »
Eagle Wings on a Mage?

I like playing an aggressive Beastmaster.  Neither walls, nor vines, nor hindering minions should slow the beatdown.

39
General Discussion / Re: Mage Wars Academy Reveal: Meditating Monk
« on: February 02, 2016, 08:22:15 PM »
I love this card.

I will def use this card in Arena, is it as so versatile. How many times have we uttered the words: If I just had one more mana!

Also these are absolute gold in a Priestess build. I want 6 please.

Unfortunately you can only have one in play at a time.

40
Strategy and Tactics / Re: Card of the Week #1: Tanglevine
« on: February 02, 2016, 07:37:37 PM »
I love Tanglevine!  I usually use it offensively to disable guards.  From the opponent I try to plop an Eagle Wings on myself to reveal in case of Tanglevine or wall.

41
General Discussion / Re: Academy Priestess Reveal - Temple Sentry
« on: January 31, 2016, 11:03:05 PM »
E.g. Suppose If I make a Sweeping melee attack in a zone with one guarding creature with having two Guard Markers. The second attack would be required to target the guard again, which it cannot.
Good point, that is a rules inconsistency that would result if one allowed a double guard action.

42
General Discussion / Re: Academy Priestess Reveal - Temple Sentry
« on: January 31, 2016, 02:46:18 PM »
1 Full action to prevent 2 attacks is too powerful.

You can achieve similar effects with a spawnpoint and a summon or the Beastmaster's double summon, given an Altar of the Iron Guard.  Is it just the mana efficiency of it that makes it overpowered?  Or are there actual rules inconsistencies that would result if allowed?

The examples you gave are all 2 actions. Not just 1.
Okay then maybe my question then is why is being able to guard twice with one action too powerful?

43
General Discussion / Re: Academy Priestess Reveal - Temple Sentry
« on: January 31, 2016, 11:35:43 AM »
1 Full action to prevent 2 attacks is too powerful.

You can achieve similar effects with a spawnpoint and a summon or the Beastmaster's double summon, given an Altar of the Iron Guard.  Is it just the mana efficiency of it that makes it overpowered?  Or are there actual rules inconsistencies that would result if allowed?

44
General Discussion / Re: Mage Wars Academy Reveal: Meditating Monk
« on: January 31, 2016, 10:44:06 AM »
Meditating Monk powers her up if killed.

Oh, true.  In the same vein, it enrages a Holy Avenger if he is damaged.

45
General Discussion / Re: Academy Priestess Reveal - Temple Sentry
« on: January 31, 2016, 10:43:17 AM »
I don't believe it's ever spelled out, but from emails with Laddin, I believe I recall that you just remove both guard markers.

I see.  I wonder if there are any negative play effects from allowing them to stay?

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