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Spellbook Design and Construction / A Newbie's "Flavorful" Johktari Beastmaster Book
« on: August 19, 2013, 03:38:53 AM »
Hi everyone, new to the forum and the game for about 2 weeks and I was looking to iron out my book here. I was going for the flavorful sort of "huntress" playstyle and so far it's been pretty solid. The book s based around getting the mage to top-level archer status and needling the opponent down quick while using spells to hold and slow them.
Johktari Beastmaster
Regrowth Belt
Hunting Bow x2
Storm Drake Hide
Dragonscale Haubrek
Reflex Boots
Mage Wand
Emerald Tegu x2
Giant Wolf Spider x2
Dire Wolf x3
Steelclaw Grizzly
Tarok, the Skyhunter
Mana Flower x3
Lair
Mohktari, Great Tree of Life
Mangler Caltrops x2
Tanglevine x2
Tooth and Nail
Block x2
Nullify x2
Teleport Trap x2
Hawkeye x2
Mongoose Agility
Cheeta Speed
Regrowth
Dispel x2
Dissolve x2
Heal
Minor Heal
Seeking Dispel x2
Sniper Shot x2
Teleport x2
Jet Stream x4
Basicaly I run to the middle and drop the lair somewhere on the side and Hawkeye on myself right in the beginning(don't flip it yet). Right after that I quickcast my bow and I'm ready to go. (28 mana on the dot without flipping Hawkeye;)
From there I just take shots, get in my first dire wolf when I can, and hold them back. Jet stream is a pretty reliable push-back if they are right on me so I can push them then shoot. Teleport serves the same purpose, be it on me or the opponent. Dire wolves mesh perfect with wounded prey and the spiders are great at holding things down for her to shoot. I've found that even without the bow's bonus pierce.bleed ability, a 6 dice pierce +1 attack just stings everything hard. The caltrops sort of feel out of place but they do what I need them to and feel totally flavorful when people get stuck on them and cant rush me, then I shoot them in the heart. The grizzly is there if I need someone to hang out and guard with my archer, and Tarok is in strictly for fliers. I don't fear fliers too much though since my mage can fight fliers in the same zone because of the rule where flyers are 1 away in the same zone for range attacks.
Gimme your thoughts on what might be able to help the deck or be taken out since I'm still very new, so far the deck has played pretty well for me and I love the flavor of having a bow-wielding huntress send out animals and stalk her prey.
Johktari Beastmaster
Regrowth Belt
Hunting Bow x2
Storm Drake Hide
Dragonscale Haubrek
Reflex Boots
Mage Wand
Emerald Tegu x2
Giant Wolf Spider x2
Dire Wolf x3
Steelclaw Grizzly
Tarok, the Skyhunter
Mana Flower x3
Lair
Mohktari, Great Tree of Life
Mangler Caltrops x2
Tanglevine x2
Tooth and Nail
Block x2
Nullify x2
Teleport Trap x2
Hawkeye x2
Mongoose Agility
Cheeta Speed
Regrowth
Dispel x2
Dissolve x2
Heal
Minor Heal
Seeking Dispel x2
Sniper Shot x2
Teleport x2
Jet Stream x4
Basicaly I run to the middle and drop the lair somewhere on the side and Hawkeye on myself right in the beginning(don't flip it yet). Right after that I quickcast my bow and I'm ready to go. (28 mana on the dot without flipping Hawkeye;)
From there I just take shots, get in my first dire wolf when I can, and hold them back. Jet stream is a pretty reliable push-back if they are right on me so I can push them then shoot. Teleport serves the same purpose, be it on me or the opponent. Dire wolves mesh perfect with wounded prey and the spiders are great at holding things down for her to shoot. I've found that even without the bow's bonus pierce.bleed ability, a 6 dice pierce +1 attack just stings everything hard. The caltrops sort of feel out of place but they do what I need them to and feel totally flavorful when people get stuck on them and cant rush me, then I shoot them in the heart. The grizzly is there if I need someone to hang out and guard with my archer, and Tarok is in strictly for fliers. I don't fear fliers too much though since my mage can fight fliers in the same zone because of the rule where flyers are 1 away in the same zone for range attacks.
Gimme your thoughts on what might be able to help the deck or be taken out since I'm still very new, so far the deck has played pretty well for me and I love the flavor of having a bow-wielding huntress send out animals and stalk her prey.