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Messages - Ronor

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1
Strategy and Tactics / Re: Card of the Week #2: Battle Forge
« on: February 12, 2016, 09:43:07 AM »

I really don’t know how to deal with my opponent’s Battle Forge.

You can (mostly) remove it with two Surging Waves. But you have to spend 10 Mana and 2 Actions on it, whereas your Opponent only spent 8 Mana and 1 Action. He also generated at least 1 Mana and 1 Action with it, so you're always on the losing side...

Of course destroying your opponents whole strategy is very strong. But you have to change your own opening Strategie as well by doing it. So it never feels too strong to me.

I started to not include any surging waves in some of my spellbooks and just try to ignore the Battle Forge. By the time I can destroy it without disturbing my own opening, my opponent already used it about 3 times. So he already has his most important stuff equipped.

When I plan on destroying a Battle Forge I never know if I want to prepare 2 Surging Waves in the same turn. The sooner you destroy it the better, but if the first wave already kills it you waste an action. I don't like to do this in the early game. If you only prepare one and the other one next turn, you give your opponent another mana and action of it. Not too good either.

How do you deal with your opponent’s Battle Forge?




2
Spells / Re: Poll: Spitting Raptor vs Flaming Hellion
« on: February 10, 2016, 05:57:54 AM »
As it seems, that everyone is playing [mwcard=MW1Q06]Dragonscale Hauberk[/mwcard], I would prefer the raptor.

3
Rules Discussion / Re: Doublestrike / Sweeping and Piercing
« on: January 05, 2016, 01:39:13 AM »
Thanks @ all  :)

That makes Lion Savagery a perfect enchantment for Corazin. If your target is in the same Zone, you get Piercing +1 for both attacks. If you have to move a zone first, you get a nice charge bonus  8)

4
Rules Discussion / Doublestrike / Sweeping and Piercing
« on: January 04, 2016, 03:39:20 AM »
I want to play [mwcard=FWC14]Sir Corazin, Blademaster[/mwcard] and give his doublestrike or sweeping attack the piercing trait.

I assume that [mwcard=MW1I19]Piercing Strike[/mwcard] only effects the first attack, while [mwcard=MWSTX2FFE06]Lion Savagery[/mwcard] effects both attacks. Is that correct?

5
Spellbook Design and Construction / Re: Force-Push-Master Deck
« on: December 15, 2015, 01:20:43 PM »
I doubt Gorgon Archer can use [mwcard=FWJ02]Aarcher's Watchtower[/mwcard].

Yes you are right. I forgot that soldier tag.

That's a really good reason for Eagle Wings ;-)

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Spellbook Design and Construction / Re: Force-Push-Master Deck
« on: December 15, 2015, 03:11:34 AM »
@Puddnhead
Thanks for the welcome:

1) I didn't use electrify at all so far. In one of my games I played against a Swarm Beastmaster. The Gorgon Archer killed a falcon almost every turn. I tought it might be good against those swarm tactics. The 4 Dice Attack might kill some small creatures or at least stun them.

2) Yes, I played against a Lair. As I mentioned above, the archer did a lot of work, so I could kill my Opponent before his creatures got out of control.
My strategie against spawnpoints in general would be to get the archer in range. This way it can kill or cripple every creature as soon as it is summoned

3) Disarm is one of my favourite Cards in this spellbook. It's a cheap way to get rid of Eagleclaw Boots or some Armor for one turn.

4) In the first game I didn't cast it (against the Beastmaster). I needed to be more aggressive.
In the second game it was killed after casting 2 Acid Balls. After it was killed, it was like a game of poker. I always had to be one step ahead by picking the right answers.

@Schwenkgott
Thanks. That makes a lot of sense. I think I will change that.

@Mystery
The Galvitar seems to be too expensive. I try to kill my opponent very quick and Need my mana to reduce his armor and push him. That's why I didn't include it.
If the opponent mage is able to get a lot of armor on himself, I have lost anyway. I don't want to use the Force Push against other creatures, so another wall doesn't seem to fit that well.


@Fentum
At first i was thinking about adding an Archer's Watchtower so the Gorgon Archer cannot be blocked by my own walls. The Eagly Wings are a much better solution for that problem. Thanks :)

@RomeoXero
Thank you for your ideas!
An Early rust seems to be a very good idea.
Seeking Dispel on the Tought Spore also sounds good, as it's a cheap spell.

Brace Yourself seems to be a big issue and might counter this spellbook quite well. My first opponent didn't have it in his spellbook at all. In the second match I was able to use seeking dispel against it. As i mentioned in my first posting we aren't very experienced. Maybe a more experinced Player will have more copies of this Card in his deck. -.-

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Spellbook Design and Construction / Force-Push-Master Deck
« on: December 14, 2015, 06:15:20 AM »
Hello,

here is a Force-Master Deck I recently built.

[spellbook]
[spellbookheader]
[spellbookname]Force(push)Master[/spellbookname]
[mage]Forcemaster[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]2 x  Acid Ball[/mwcard]
[mwcard=mw1a09]4 x  Jet Stream[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=mw1a03]1 x  Electrify[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1w04]3 x  Wall of Thorns[/mwcard]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c18]1 x  Gorgon Archer[/mwcard]
[mwcard=FWC16]1 x  Thoughtspore[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e09]2 x  Agony[/mwcard]
[mwcard=mw1e14]2 x  Enfeeble[/mwcard]
[mwcard=mw1e31]2 x  Poisoned Blood[/mwcard]
[mwcard=mw1e02]1 x  Block[/mwcard]
[mwcard=mw1e38]2 x  Teleport Trap[/mwcard]
[mwcard=FWE05]1 x  Forcefield[/mwcard]
[mwcard=mw1e36]1 x  Rhino Hide[/mwcard]
[mwcard=mw1e21]1 x  Hawkeye[/mwcard]
[mwcard=MWSTX2FFE07]2 x  Rust[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=MWSTX1CKQ06]2 x  Eagleclaw Boots[/mwcard]
[mwcard=mw1q06]1 x  Dragonscale Hauberk[/mwcard]
[mwcard=DNQ09]1 x  Wand of Healing[/mwcard]
[mwcard=mw1q19]1 x  Mage Wand[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i12]6 x  Force Push[/mwcard]
[mwcard=FWI03]1 x  Force Bash[/mwcard]
[mwcard=FWI04]1 x  Force Wave[/mwcard]
[mwcard=FWI05]1 x  Mass Sleep[/mwcard]
[mwcard=mw1i26]1 x  Sleep[/mwcard]
[mwcard=MWSTX2FFI03]3 x  Disarm[/mwcard]
[mwcard=FWI07]2 x  Repulse[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i07]3 x  Dissolve[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

The strategie is to get your opponents Armor to 0 and Force Push him through a Wall of Thorns. The Force Pull ability combined with Teleport Traps and Enfeeble always keeps the opponent mage in range for a this “Attack”.

The Cards in this Spellbook can be sorted in 3 Types:
Staying Alive (Armor, Sleep, Agony, Electrify, Block and the Eaglyclaw Boots to not get pushed yourself)
Reduce your Opponents Armor (Acid Ball, Dissolve, Dispell, Disarm, Rust)
Push your Opponent (Force Push, Mage Wand, Force Bash, Force Wave and Jet Stream)

I added a Forcehammer as a Finisher because of the lower Spellbook Costs.

Opening
Round 1: 20 Mana
Move towards your opponent and cast the Battle Forge (12). If you do not Think that your opponent is going to move towards you, you can make 2 Move Actions. If not you can cast a Rhino Hide (10) on yourself.

Round 2: 20 Mana
Battleforge: Leather Gloves (19),
Gorgon Archer (3),
Hawkeye (1) on your Gorgon Archer

If your Opponent plays a Swarm Tactic, the Archer can kill his small creatures. If he is playing a big Creature the Archer can put some Weak Conditions on it and make it useless.

In Round 3 I want to play a Thoughtspore with Force Push or Acid Ball, so I can get rid of my opponents Armor and Push him in the same Turn.

If you know that your opponent wants to play one big creature you can play a Thoughtspore (with Force Push) instead of the Archer. Agony deals with a big creature as well and you can start Pushing your Opponent around.


I played this Deck twice so far and won both games. Since neither me nor my opponent are very experienced players I wanted to ask you what you think of this Idea?

PS: English is not my native language ;-)

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