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Messages - Koy

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31
General Discussion / Re: Spreading the Love (Spellbook Previews)
« on: February 26, 2013, 02:37:18 PM »
Could this be the first sighting of Necromancer v Druid?  The art fits the mages, that's for sure.

Nice looking books!

32
General Discussion / Re: Who has received their expansion? Thoughts?
« on: February 26, 2013, 10:13:12 AM »
Mine was waiting for me when I got home yesterday!  Exciting!

33
Spellbook Design and Construction / Re: Post your best Warlock build
« on: February 25, 2013, 12:34:13 PM »
Now I'm sharing Miir's worries (which are likely just unclear language), but to be completely clear:  When you assign Blood Reaper to your non legendary demon creature, you must pay 2 Life, not take 2 damage.  The distinction is important as you permanently lose 2 maximum life.  There is no way to heal this, it's gone forever.  

Thus, if you had 38 life with no damage taken yet in game and made that Firebrand Imp your Blood Reaper, you now have 36 max life with no damage.  No amount of Blood Reaping gets that two life back.

My apologies for the likely unnecessary pedantic fit, but there was enough unclear language I was worrying.

34
Greetings AylinIsAwesome and welcome to the forums!

The first feedback I have is that you have a very tall order ahead of you if you are seeking a curse focused build.  I don't think the cards are there yet for this to be a very effective style of play, but it is certainly a fun one!  The bigger problem is that you are facing creature heavy decks and want to counter them with a curse heavy deck.  I don't think that will work very well in your favor, unfortunately.

The main problem, as I see it, is that you would fall behind quickly spending all of your actions and mana on curses on the creature heavy builds coming at you.  Considering that curses aren't instantly effective at controlling threats, you are falling behind with no immediate gains to show for it.

Looking at the cards you have in your book, however, tells me a different story.  I see a nicely rounded deck that isn't relying on curses.  You can have a beastly geared mage to battle with, with several Big Bads that you don't need all of them in play to really deal the damage.  I think this is a winning strategy and I wouldn't try to shift into a bigger curse investment of cards.

Some thoughts:

You have a Pentagram and a Battle Forge.  I would argue that you only want one of these action granting cards.  Casting two of them takes so long to break even on mana spent that I believe it to be a losing move.  Also, as has been discussed in the Spells forum, the Pentagram is weak.  It is easily the worst spawnpoint, and I do not use it.  The Forge is quite nice though, especially with the amount of equipment you are packing.  Pentagram for Deathlock is a winner, I think.

I would consider doubling up on the Helm of Fear.  You mention you are facing creature heavy decks, and thus the Helm of Fear becomes hugely important.  If I were facing you with a creature focus book, you would simply not have a Helm of Fear on the table.  Prepare for that and have a backup or two.  Simularly, Demonhide Armor can really do a surprising amount of damage against swarms and would be a priority card to remove.  Not sure I'd double it, though.

I would drop the skeletal sentries, and one of the demons.  The sentry's immunity to the Idol of Pestilence doesn't outweigh the fact that they are a poor creature, in my opinion.  You will likely only want to Blood Reaper once in a duel, and I find the Dark Pact Slayer the superior demon to the Hellion for Reaping.  Important to note here that I have not received my expansion yet, so the Psychic Immunity might have far greater value to you than me currently.

I personally would run more anti-equip cards, too.  There are too many priority equipment cards, and a geared mage is very scary.

As much as I try, I can't really justify the cost of walls.  The Walls of Fire could be better served as more attack spells.  This would make the Fireshaper ring nice to have too, though if you want to move away from the Lash I can see it not making the cut (there is some Sectarus pun here if you squint just right).

You have no Drain Life spells, which like Explode, give you two abilities in one action.  They are crazy expensive, but I find them so very powerful as the warlock.

Chains of Agony I skip, and most times Agony too.  They are just not helpful enough compared to so many other cards that would take that action and mana.  Consider the more curses you have in play the less effective your Curseweaving is too.  And believe me, you want to keep Death Link going.  And Ghoul Rot.

4 Nullifies might be overkill.  Consider you have so much equipment out that it sorta protects itself to a point.  You cast Sectarus and I plan to melt it.  But you also cast the Demonhide Armor... now I have to choose, etc etc.  I personally love a geared mage and count on having a target rich environment for my opponent.  They can't melt them all!

These are just some random, off the cuff thoughts I had.  Usual disclaimer here that I'm not an expert, and am sitting at my desk 'working" so I take it for what it's worth. :)

35
sIKE I understand completely and please let me offer my apologies if it seemed in any way I was criticizing or attacking your spellbook and/or playstyle.  I am far from an expert, just a very enthusiastic fan that plays the game every day while huddled for warmth in long winter nights.  

However, as this is your thread on your book let's talk more about it!  I am curious about how your games play out.  What is the average duration of a duel with this specific priestess deck vs your warlock friend?  I know you've started enjoying recent success against your warlock buddy, so I would love to know how you get your kill?

You do have two Elemental Wands, which suggest that is a key card, but I would happily trade shots with you if your wand is slinging Geyser or Jet Stream and I'm throwing Fireballs, Thunderbolts, Lightning Bolts, Drain Life etc.  I suspect the wands are really to keep the geysers flowing to combat the Burns your warlock friend is dishing out?

With no weapons for your mage to wield, and no strong attack spells, I can only assume your creatures are the pain bringers.  The archer is surely a strong a card, especially with a Hawkeye, but one alone can't project enough power and would (in my circle at least) die extremely fast as a priority target card.

The two knights are certainly incredible but with no Dawnbringers to get defense dice rerolls they aren't being fully maximized.  As a side note, my preferred mage is the wizard of the lightning variety, so I don't get to see many Knights used against me.  :)

The unicorn is a good creature and goes to great when it supports your forces, but with only 4 total other creatures possible the AOE regeneration isn't quite as strong.  Assuming this is the big draw of the unicorn for your book (unless the Charge +2 is), I'd argue that perhaps a better creature could serve your deck as the Big Bad.

To answer your questions, the Warlock is the heavy favorite of all the players in my circle.  (As much as they whine non-stop about how much they hate playing against the Wizard, they seem to hate actually playing him even more so.)  When I play it is almost guaranteed that I am facing a Warlock.  

As for my Priestess book, it  is the usual "temple build" and as a wild over simplification it basically wins by either having a ridiculous reaction advantage with Hand/Dawnbreaker spam with the Temple of Light dealing heavy damage + control effects, or the enemy mage starts devoting resources to killing my temples which means they aren't hurting me or my creatures.  It's a very tough choice to play against and I have always felt it was "too good" as a book strategy.  When you add in the simply ridiculous ability the Priestess has to shoot Daze/Stun control around and it's just a ridiculous mage to fight.

As an aside, I had assumed the expansion would end the temple build with all the ballistas and the like, but I am hearing that the ballista didn't make it in the set, so maybe it will stay strong?  *shrug*  

Mostly, I am curious about how your book performs for you.  I make a point to build books that don't counter one specific build like yours does, so between that paradigm shift and the meta shift from how your group plays versus mine, this is a fascinating thread!

36
I completely agree Sausage.  I look at the posted books and it is almost a different game than how we are playing up here.  I simply can't imagine going into a duel with a single dissolve for example.  The spellbooks in my group are very in school too, the "cherry picking" from all available schools is almost unheard of.  It's too expensive and too much core power is lost.

In this particular book with the one dissolve, only 4 creatures (one archer?!), no real attack spells to replace the lost creature damage... it is completely different, as I've said.

37
General Discussion / Re: Who has received their expansion? Thoughts?
« on: February 22, 2013, 11:13:22 AM »
Still waiting here too, but that's the usual for Alaska.  I am hoping for a delivery today to have it to play over the weekend, but it is unlikely.  "Patience grasshopper... patience."  No matter how much I say that to myself, it doesn't really help quell the expansion excitement.

38
General Discussion / Re: Who has received their expansion? Thoughts?
« on: February 21, 2013, 06:08:24 PM »
Some were pushed back to the next expansion possibly.  I believe Gravikor and the Ballista were mentioned in this regard specifically in a different thread.  Likely someone in the know will reply before I can find the link, though...

39
General Discussion / Re: Mage Wars en espaƱol / MW in Spanish
« on: February 21, 2013, 12:33:03 PM »
Using the arcane spell Babelfish I come up with the following in English:

"Well, I encourage you to open this thread to see if we can contact Mage Wars players in Spain, as we feel very alone here in Juanlu, Cordoba!"

Or something like that.

Hola feedback666!

40
Spells / Re: Elemental Cloak
« on: February 20, 2013, 07:35:33 PM »
It is a primary target for destruction when playing my warlock.  With my wizard, which I primarily play with lightning damage, I don't hold a spell back specifically for it like I do the warlock.  The other two mages when I play them couldn't care less about it.

I do include it in all four mage books however, it is a very helpful card and there are just way too many fire happy warlock nutjobs running around up here. :)

41
Very surprising build!  That may be the first priestess book I've seen with no temples.  Not just "light" on temples, but none!  Wow :)  I agree with Koz that it seems to me a build that is fighting against the mage's best strength.

Did this book come about in specific counter to a friend's warlock book?

42
Fellella and Huginn seem to last about a turn any more when I play them.  In addition to those cards you mentioned, Ghoul Rot sees more than a few casts against familiars.  I stopped playing them in my latest round of decks, and while I feel like I'm missing out on actions I could have with them, I haven't put them back in as yet.

43
General Discussion / Re: Other than fantasy based themes.
« on: February 20, 2013, 05:29:11 PM »
If they made a one off expansion that was just completely outside the box of High Fantasy, I would simply ignore the expansion.  If it added some new mechanic that changed the game (maybe a Must Have Spell or some entirely new trait/defense) then that would be the likely end of my continued interest in the game.  Speaking PURELY hypothetically, of course.  

Now if they decided to have some light steam punk mage, or some gnomish artificer with guns and automatons... I'd have to see how it was done.  My initial "gut reaction" is to avoid that dilution of the high fantasy frame, but it could be an expansion rather than dilution.

Basically, I want to feel like I just stepped into the Arena with my trusty book of spells to duel.  That's what the game's premise is advertised, and I believe it achieves it very well.  Once you start matching up my Gorgon Archers or Lord of Fire versus Gnomish Longrifle Brigadier or Voltron... I cease to be interested.

I should say if that if the game were based on a clash of futuristic technomancers slinging code and gauss rifle rounds at each other, I would completely avoid/dislike any filthy fantasy elements too.  I want my archetypes pure dammit. :)

44
General Discussion / Re: Other than fantasy based themes.
« on: February 20, 2013, 12:13:05 PM »
Speaking purely from my personal gaming group's perspective, there would be zero interest in different themes inside of Mage Wars.  They are certainly fine themes and settings but not for Mage Wars.

45
General Discussion / Let's all take a moment of silence...
« on: February 14, 2013, 05:46:51 PM »
As the 2.0 rulesbook is out, gone are the days of outrage at the infamous color cube scandal of 2012.  *sniffle*  Goodbye color cube scandal... how well we miss thee.

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