Arcane Wonders Forum

Mage Wars => Rules Discussion => General Questions => Topic started by: Mathias on August 17, 2013, 03:04:35 AM

Title: Charm and Hindering
Post by: Mathias on August 17, 2013, 03:04:35 AM
If a creature is Charmed, does it still hinder my mages her movement?
Since I don't control the monster, I'd say the monster still hinders her.

But why won't that monster let me pass? It feels a little contradictory.
Title: Re: Charm and Hindering
Post by: baronzaltor on August 17, 2013, 03:21:01 PM
It still hinders the Forcemaster, it can even guard so that the FM would have to attack it (and break charm) as well as attack other things controlled by the Forcemaster.
Title: Re: Charm and Hindering
Post by: Shad0w on August 20, 2013, 08:03:30 AM
It still hinders the Forcemaster, it can even guard so that the FM would have to attack it (and break charm) as well as attack other things controlled by the Forcemaster.

Yup also a good tactic to remember
Title: Re: Charm and Hindering
Post by: Wiz-Pig on August 20, 2013, 09:57:06 AM
This opened my eyes a bit. The fact that these things are true pretty significantly reduces the value of Charm in my mind.
Title: Re: Charm and Hindering
Post by: Tacullu64 on August 20, 2013, 10:07:46 AM
Make your forcemaster elusive, move the guard out of the zone, pull the opposing mage to you, attack with another creature first. There are lots of options around Charms weakness.
Title: Re: Charm and Hindering
Post by: Locusshifter on August 20, 2013, 04:21:21 PM
This opened my eyes a bit. The fact that these things are true pretty significantly reduces the value of Charm in my mind.

If Charm didn't have those weaknesses it would either be far more expensive or very over-powered. It still forces your opponent to put their charmed creature in a defensive posture if you choose to address the enchantment that way. It is still SO effective regardless of loopholes.