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Messages - barriecritzer

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31
Spells / Re: Gurmash, Orc Sergeant
« on: July 09, 2014, 12:14:38 PM »
I honestly have him in my spell book but have not used him yet, I really want to like the new Warlord but am still having a hard time finding a balance that lets me get creatures out while still having enough mana to cast equipment and command spells.

32
Creative / Re: Custom Druid Spell Book
« on: July 09, 2014, 12:11:39 PM »
Amazing work

33
Off topic / Tampabay area Florida
« on: July 07, 2014, 11:09:26 PM »
Me and my fellow Mage Wars ambassador Jason are really trying to grow the Mage Wars community in and around Tampa Florida so I would like to know if anyone who visits the forums is from this area and might just never have visited the game stores that we normally play at. I am not trying to promote any one store over the other I am simply trying to get more active Mage Wars players in my area.

Thanks for reading.

34
Strategy and Tactics / Re: On: Openings
« on: July 07, 2014, 11:06:07 PM »
I think he did mean pentagram, I tried using the gate of fire with my new warlock build and found the gate to be a waste of 24 mana, I would have been much better off bringing out Adramalech instead.

35
Rules Discussion / Re: Armory
« on: July 05, 2014, 10:14:58 PM »
It gives it to all friendly soldiers in the arena, if it only gave it to friendly soldiers in the zone it would say it on the card like standard bearer does. Also for 10 mama and 3 spell book points armory would be fairly useless if it it only effected the zone it is in

36
General Discussion / Forged in Fire building a Warlord
« on: July 05, 2014, 03:02:27 PM »
I was originally super excited to get this expansion to build a new warlock but instead built a warlord first. Same thing happened with Necromancer vs Druid. I had really wanted that expansion for the necromancer but once I started looking through the Druid cards I ended up building a Druid first and only a couple months later did I finally build a Necromancer.

37
Strategy and Tactics / Re: Double Spawnpoint Warlord
« on: July 05, 2014, 02:07:51 PM »
The only mage that I have successfully been able to use a double spawnpoint build with is the necromancer.

38
Spellbook Design and Construction / Re: Druid playing volleyball
« on: July 05, 2014, 01:46:39 PM »
force push is really good for pushing enemy mages through bloodspine walls and so is the lvl1 wind attack spell that does a push on 4+ (sorry at work right now and can't remember the card name) I run six of them, six blood spine walls, six rouse the beast, and 4 thornlashers.

39
General Discussion / Re: FiF: Street release July 2nd?
« on: July 03, 2014, 08:56:37 AM »
My Store got their copies in yesterday. Tonight when I get off work I am going to try and build a Warlord that works.

40
Spellbook Design and Construction / Re: Druid PushBowTangle
« on: June 30, 2014, 01:39:02 PM »
Instead of 3 hunting bows you could use some nullifys

41
Spellbook Design and Construction / Re: Necromancer - Zombie Swarm
« on: June 28, 2014, 02:09:13 PM »
I use both the altar of skulls and libro in my swarm book. I also use a combination of skeletons and zombies.

42
Strategy and Tactics / Re: How do YOU stop the early rush?
« on: June 19, 2014, 06:34:29 AM »
Traps, teleports and putting out a medium to large creature early on

43
Rules Discussion / Druid and elemental wand
« on: June 18, 2014, 12:23:31 PM »
Does a elemental wand of water cost a druid 3 points or 4 points since she is schooled in water lvl 1

44
Rules Discussion / Re: push and walls
« on: June 17, 2014, 10:14:57 PM »
Would you need to pay 3 extra mana like you do with force push to push your opponent through a wall such as blood spine wall or no? I know this is an older thread but did not want to start a new topic when this one is on the topic my question is about.

45
Rules Discussion / Re: defence question
« on: June 15, 2014, 09:48:31 AM »
Thanks we were trying to find it yesterday after an all day mage wars marathon and everyone was pretty brain fried by then

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