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Spellbook Design and Construction / My Priestess build (lacking a better title)
« on: February 17, 2014, 10:50:08 AM »
Hi guys!
As requested by Deckbuilder, here's the Priestess build I've used in my last league match-ups and with which I won the final game.
Equipment
Ring of Asyra
Enchanter's ring
Meditation amulet x2
Leather gloves
Leather boots
Dragonscale hauberk x2
Dispel wand
Mage wand x2
Veteran's belt x2
Crown of protection
Conjurations
Battle forge
Temple of Asyra
Hand of Bim-shalla x2
Temple of light x2
Temple of the dawnbreaker
Creatures
Royal archer x2
Asyrian cleric x2
Guardian angel x3
Highland unicorn
Knight of Westlock x3
Enchantments
Nullify x3
Decoy
Divine protection x4
Healing charm x4
Regrowth
Divine intervention
Incantations
Dispel x2
Seeking dispel
Purify x2
Dissolve x4
Teleport x2
Minor heal x2
My standard opening is the following:
20: Asyrian cleric, Battle forge not in the corner (7+0)
17+1: Meditation amulet, Temple of Asyra in the corner, Cleric and Priestess get some mana (7+0+1)
17+1+2: Leather gloves or Enchanter's ring, Guardian angel, Regrowth or Nullify, Cleric and Priestess get more mana (7 or 8+0+1)
I was expecting my final opponent to run a Watergate/Earth Wizard as he is an extremely competitive player, so I decided to go with the Priestess to out-turtle him with lots of channeling and actions. Crown of protection made the list as it is a very good card in such a long games with little interaction and I included the second copy of Temple of light (I usually run just one) because of its awesomeness against Jellies and Golems.
He was also expecting a Watergate Wizard from me and tried to take me by surprise playing a hyper-aggressive Forcemaster double grizzly build. It was a very interesting game in which I had to play very smartly (I'm pretty sure it was my best MW performance since I started playing the game) to avoid being killed by his grizzlies. After 9 rounds, when I managed to destroy a Deathlock and gathered 2 angels and 2 knights, he conceded the game because he believed that he had no chances to win the match, even though I still had to take down his grizzlies before focusing on his mage.
If you have any questions, please feel free to ask them.
Edit: I messed up and wrote Dispel x3, when I was actually running dispel x2 and seeking dispel x1. Updated.
As requested by Deckbuilder, here's the Priestess build I've used in my last league match-ups and with which I won the final game.
Equipment
Ring of Asyra
Enchanter's ring
Meditation amulet x2
Leather gloves
Leather boots
Dragonscale hauberk x2
Dispel wand
Mage wand x2
Veteran's belt x2
Crown of protection
Conjurations
Battle forge
Temple of Asyra
Hand of Bim-shalla x2
Temple of light x2
Temple of the dawnbreaker
Creatures
Royal archer x2
Asyrian cleric x2
Guardian angel x3
Highland unicorn
Knight of Westlock x3
Enchantments
Nullify x3
Decoy
Divine protection x4
Healing charm x4
Regrowth
Divine intervention
Incantations
Dispel x2
Seeking dispel
Purify x2
Dissolve x4
Teleport x2
Minor heal x2
My standard opening is the following:
20: Asyrian cleric, Battle forge not in the corner (7+0)
17+1: Meditation amulet, Temple of Asyra in the corner, Cleric and Priestess get some mana (7+0+1)
17+1+2: Leather gloves or Enchanter's ring, Guardian angel, Regrowth or Nullify, Cleric and Priestess get more mana (7 or 8+0+1)
I was expecting my final opponent to run a Watergate/Earth Wizard as he is an extremely competitive player, so I decided to go with the Priestess to out-turtle him with lots of channeling and actions. Crown of protection made the list as it is a very good card in such a long games with little interaction and I included the second copy of Temple of light (I usually run just one) because of its awesomeness against Jellies and Golems.
He was also expecting a Watergate Wizard from me and tried to take me by surprise playing a hyper-aggressive Forcemaster double grizzly build. It was a very interesting game in which I had to play very smartly (I'm pretty sure it was my best MW performance since I started playing the game) to avoid being killed by his grizzlies. After 9 rounds, when I managed to destroy a Deathlock and gathered 2 angels and 2 knights, he conceded the game because he believed that he had no chances to win the match, even though I still had to take down his grizzlies before focusing on his mage.
If you have any questions, please feel free to ask them.
Edit: I messed up and wrote Dispel x3, when I was actually running dispel x2 and seeking dispel x1. Updated.