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Topics - RomeoXero

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31
Spells / Temple of Dawnbreaker
« on: July 17, 2015, 12:20:56 PM »
I recently used this in a priest book against my buddy's water wizard, and after a crazy long game I won. Turns out I've never really thought much about ToD. It just kinda sat there to boost temple of light. And in many cases i see most books abandon it all together.  But I think the priest benefits much more from ToD as he's likely to be taking more hits. Re rolling damage dice can be huge even if you dont have  defence.
So I wonder what the limit to its utility would be, it's obviously not replacing HoBS for pre erratta spamability. But the cost is low for a thing that lets you re roll a defence, that's super useful. Even the damage re roll can be clutch.
I'm thinking about a force master opening that drops 2 of these first turn in starting zone and adjacent one. Then puts on an extra defence and grabs her buddy or her Galvitar (haven't decided on everything yet). The temples can keep you safe and they are about the same mana investment as a big spawnpoint would be, my fear is that they rely too much on chance and that you could get totally burned with bad re rolls.
Out of school i dont think ive ever seen it played. Its 4 sp for non priests, thats not a huge investment. its not that squishy either, and i dont believe it required LOS to work (please correct me if im wrong here).
I'm starting to ramble, what do you think about this potentially awesome temple?

Edited for clarity* I was on my phone previously.

32
Spells / Hurl boulder/ force hammer
« on: July 14, 2015, 07:47:46 PM »
Hey folks! Really glad to be a new member of these forums. I have much respect for all the great mage minds that collaborate here and I hope to be a functional member of the pack , so to speak. To that end I have a question for the group. I apologize if it's already been hashed out but I couldn't find it.

I wonder why any mage (forcemaster excludes of course) would choose a force hammer over hurl boulder? I understand that there is a potential one dice difference, but for sheer utility the boulder makes much more sense. If cast flat out the boulder has 7 dice for 8 mana, the hammer has 6 to 8 dice for 9 mana. If you're going to be casting more than one for more than one function (like destroying a spawnpoint, or creature perhaps) then I would personally prefer the boulder. The slam chance is the same on both spells, but hammer costs more and doesn't hit creatures as hard. And if you're not booking a forcemaster it costs everyone but earth wizards and warlords the same SP to book.
Am I missing something or just being a contrarian? Personally I run hawkeye in most of my books, so the 7 usually becomes 8. But that's technically the same situation with the hammer. Can anyone maybe shed some strategic, (or possibly thematic) light on this for me? Its been bugging me for awhile

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