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Author Topic: AOE & Range improvments  (Read 4574 times)

fas723

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AOE & Range improvments
« on: November 21, 2012, 02:34:42 PM »
Hi,
Read about this somewhere in this forum, but want to have a official statment if it is correct or not.

What I remeber is that Range improvments, like Hawk Eye does not improve spells like Fire ring or Fire storm (or any other AOE spell either)?
Does this apply even towards Fire shaper ring for the above spells?

Thanks!

Gewar

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Re: AOE & Range improvments
« Reply #1 on: November 21, 2012, 03:26:42 PM »
Ranged +X: This creature gains + X attack dice when it makes a ranged attack. Has no effect on zone attacks. Does not grant a ranged attack if this creature does not have one. If the attack makes multiple attacks against the same or different objects, it gains this bonus only for the first attack it makes.

Has no effect on zone attacks - so any attack with "Zone" symbol (square with arrows pointing it's corners).

Fireshaper Ring adds Melee +1 and Ranged +1 and neither affects zone attacks, so will not improve Firestorm etc.
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Arcanus

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Re: AOE & Range improvments
« Reply #2 on: November 21, 2012, 03:33:35 PM »
That is correct!

This was done mostly to protect the game, but also partly for realism. Ranged +X is actually a bonus to accuracy, and has no meaning when there are multiple targets.

Hedge

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Re: AOE & Range improvments
« Reply #3 on: November 21, 2012, 03:41:19 PM »
it would also help our they didn't have the ranged symbol is their attach bar.



Hedge

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Re: AOE & Range improvments
« Reply #4 on: November 21, 2012, 03:51:32 PM »
Sorry about that. I can see that.

However, they are still considered ranged attacks, and trigger other effects that work for or against ranged attacks.  It also helps ensure they are not confused with melee attacks, which have to respect Guards, and can trigger counterstrikes.

Hedge

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Re: AOE & Range improvments
« Reply #5 on: November 21, 2012, 07:17:36 PM »
then there could be three types, melee, ranges, and zone

fas723

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Re: AOE & Range improvments
« Reply #6 on: November 22, 2012, 10:04:23 AM »
Quote from: "Hedge" post=4691
then there could be three types, melee, ranges, and zone


Agree.
This is what made the missunderstandings in my play group.

Thanks for the answer!

Snotwalker

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Re: AOE & Range improvments
« Reply #7 on: February 18, 2013, 10:51:44 AM »
So let's say my Priestess has her Longbow, and I put hawkeye on her... Obviously she gets +1 dice when using the bow for a ranged attack.  HOWEVER, what if she now casts a "ranged" attack spell like fireball against a single creature?

Does the Fireball spell now roll 7 dice instead of it's base of 6?

Essentially, does Hawkeye work with ranged, non-zone, attack spells?

piousflea

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Re: AOE & Range improvments
« Reply #8 on: February 18, 2013, 11:30:40 AM »
Yes, Hawkeye works with ranged non-zone attack spells.

Shad0w

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Re: AOE & Range improvments
« Reply #9 on: February 18, 2013, 02:12:02 PM »
Good call pious
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DarthDadaD20

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Re: AOE & Range improvments
« Reply #10 on: February 19, 2013, 02:33:25 AM »
If you look closely at the Attack Bar of the spell, it will have the "ranged attack icon" letting you know 1. That it is a ranged attack spell,(all attack spells are ranged by the way) and 2.modifiers to ranged attacks will apply. There is a lot of visual cues in this game that will go unnoticed if you dont look for them. (I blame the beautiful card art!) Page 26. in the Mage Wars rule book has everything you need to know about the Attack Bar.
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