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Messages - Gizzu

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1
Mages / Re: I'd like to see an alchemist.
« on: February 18, 2014, 04:22:28 AM »
I don't know if Dark is the best option for homunculi. Maybe Earth.

Warlord has already Earth as primary school. Dark school remembers me Doktor Frankestein with his familiar Igor... ;)

CYA,
G.

2
Mages / Re: I'd like to see an alchemist.
« on: February 15, 2014, 05:23:48 PM »
Maybe Arcane and Lvl 1 Dark School in order to produce homunculi...

3
General Discussion / Re: Your hopes and fears about Forged In Flames
« on: February 15, 2014, 06:40:06 AM »
Playing all Mages until now, but the Arena tells me that normally the best (and most used ) Mages are those with Channel 10. In fact, Warlord, Warlock, the Beasmasters and the Priest are underpar (imho).

So speaking about them (mainly Warlord) i hope in an object like Vine Tree for Druid that brings Channel to 10.
In War style, this could be translated like this example:

MASTERPIECE
After the Warlord equips a weapon, put the Masterpiece token on it. The weapon gains the Indestructible Trait, +1 Atk and the Warlord gains Channel +1.

CYA,
G.

4
Custom Cards / Re: Slaughter Him
« on: February 08, 2014, 07:29:01 AM »
Post edited...

CYA
G.

5
Rules Discussion / Re: Pentagram and Magebane
« on: February 07, 2014, 07:21:45 AM »
So, supposed that you are Mage B, yes, you will take damage.

Your opponent can reveal Magebane during Step 2.

CYA,
G.

6
Rules Discussion / Re: DvN rules questions
« on: February 06, 2014, 05:17:34 PM »
Sorry, another quick question. Am I correct in thinking Idol of Pestience will do damage to my Necro each round if I use it? Thanks

No, in recent FAQs , they told that Idol does POISON damage, so Necro is immune to it.

CYA,
G.

7
Rules Discussion / Re: Pentagram and Magebane
« on: February 06, 2014, 05:32:18 AM »
[mwcard=MW1J17] Pentagram[/mwcard]

No, the damage done by Magebane does not come from an attack. So you cannot add mana to Pentagram.

Hope this helps!  :)

CYA,
G

8
Rules Discussion / Re: Renewing spring
« on: February 05, 2014, 04:06:08 AM »
Using Renewing Spring costs a quick action. With that quick action, the creature heals 3 die and you can pay mana to remove 1 condition marker.

So the quick action is for both effects!  :)

CYA
G.

9
Custom Cards / Slaughter Him
« on: February 05, 2014, 03:05:34 AM »
SLAUGHTER !

Incantation
War 2 / Command

Cost: 6 mana
Range: Arena
Warlord Only

Non-Mage Corporeal Creature

As long as you control equal or less creatures than your opponent,all opposing creatures loses, and cannot gain, Defense. Put a marker on them in order to remember the affected creature(s).

A little help for the 'poor' Warlord!  ;D

CYA,
G.


10
Your book seems really good. Some advices:

ATTACKS:
Drop Hail of Stones. You need different types of attacks for your Wiz Tower. At least 1 Acid ball and 1 Surging Wave (UNAVOIDABLE!!!)

CONJURATIONS:
Personally, i don't like walls...in almost every book!  ;)   I'd try to put in the 2nd tower.

CREATURES
For me Jellies > Golems. Never played Earth Elemental, so really dunno.

ENCHANTMENTS
In your build, i'd try Spiked Pit!

EQUIPMENT
No armor? You could be teleported in a dangerous zone and cut to half life... your choice btw.  :)

INCANTATIONS
OK

Try this book and tell us how's going!

CYA,
G.

11
I think Etherian Lifetree could also work, and Mokthari Branch too.

CYA
G.

12
Custom Cards / Re: BLOWGUN!
« on: February 04, 2014, 05:10:26 AM »
Nice point. It can put down to 1 Dice so that in Beastmistress' hands could become 2...

Btw, she NEEDS a quick-action ranged weapon!  >:(  ;)

CYA
G.

13
In my humble opinion, you have to decide if you wish a mana-denial book or not.

I see Mordok Obelisk, Mana Siphon, Essence Drain... along with other spells. I really don't know if a mix like this could work... i'd try to focus more on the goal of the book.

Just my 2 cents.  :)

CYA,
G.

14
General Discussion / Re: Opinions are like Teleports. Everyone has one.
« on: February 04, 2014, 04:56:03 AM »
The only mage who is really affected by triple cost for spells is the Warlord, paying triple for arcane makes him not worth playing (I built a Warlord spell book then realized I could make an Earth Mage that would be better) especially when there are not enough high level war spells. The other mages that have to pay triple such as the Warlock and the Priestess really are not hindered very much because neither mage uses spells from the schools they are penalized. I am glad that the new mages are schooled in two schools instead of having a penalty that really never came into play anyways.

Almost agree with this. Warlord needs more War/Command spells, maybe Warlord only creatures.
Can't wait FIF !!!  :o

CYA
G.

15
Rules Discussion / Re: ERRATA - Temple of Light
« on: February 03, 2014, 05:26:52 PM »
ToL, per se, is not that bad. The problem is that if you compare it with Wiz Tower, a 'masterpiece' that helps wizard books a lot.

WZ costs 2 mana less that ToL

WZ channels.

WZ has the flexibility to change attack every round for free.

Ok, ToL has "1 mana each die" and it's not ugly (check hurl boulder...cost 8, you roll 7), but ha another restriction, due to the number of temples already in play (rarely more than 3...).
My opinion is: not that bad, extra action during round, tempo advantage, but... underpowered if you compare it with other similar conjurations.

I play in my Priestess book, btw!  ;)

CYA
G.

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