I am working on a slow druid and i anticipate a problem resisting strong flyers(level 5 angels and especailly [mwcard=MW1C01]Adramelech, Lord of Fire[/mwcard]). weaker fliers can be a problem, but i have a [mwcard=DNC06]Kralathor, The Devourer[/mwcard] and guards.
The current plan to neutralize a flying big is sleep -> quicksand with an intercepting guard in the zone.
To delay them, I can [mwcard=MW1I15]Knockdown[/mwcard]and stuck them with [mwcard=DNQ08]Vinewhip Staff[/mwcard].
I dont like [mwcard=MW1I01]Banish[/mwcard], because the game will last many turns.
I guess i am looking for ideas, both for killing them and neutralizing them. i guess a forcehold might be good.