May 14, 2024, 04:44:57 AM

Author Topic: BLOWGUN!  (Read 5536 times)

Gizzu

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BLOWGUN!
« on: January 31, 2014, 05:15:34 PM »
I was thinking about a weapon for Johktari, so that she can use it while double-moving...

BLOWGUN

6 mana - Quick - 0-2 Mage
Nature 2 - Beastmaster Only
Weapon slot only

Quick Attack - Range 0-1 - 2 Die
Unavoidable-Critical Damage
No effect againt nonliving creatures

No poison effect; i've intended it as critical dmg. I think that Weak or Tainted even at 10+ would be too strong for a tactical, guerrilla-like bow.

Your opinions are appreciated.

Thx,
G.

sIKE

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Re: BLOWGUN!
« Reply #1 on: January 31, 2014, 05:28:37 PM »
Unavoidable-Critical Damage
No effect againt nonliving creatures

i've intended it as critical dmg.
Would the critical damage apply to non-living? i.e. Resilient
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silverclawgrizzly

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Re: BLOWGUN!
« Reply #2 on: February 01, 2014, 01:25:30 AM »
I like the idea, this could easily be a card that shows up in a future expansion. Don't know about the Unavoidable AND Critical Damage though. Still the low damage I guess off sets that some.
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Sailor Vulcan

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BLOWGUN!
« Reply #3 on: February 01, 2014, 09:51:24 AM »
I think it should be unavoidable OR critical damage and be able to affect nonliving.

Keeping with the theme, I think it would be cool if it also had a 2 dice full action attack with both unavoidable and critical. This represents that staying still gives her greater accuracy. Then the mana cost would have to be increased though. I would say to 9 or so.
« Last Edit: February 01, 2014, 09:57:48 AM by Imaginator »
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Gizzu

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Re: BLOWGUN!
« Reply #4 on: February 03, 2014, 03:36:48 PM »
I don't think a zombie will die for a volley of blowgun needles, so in my opinion they would be immune to this.

Oh, it's just an idea: no words written on stone!  ;)

G.

baronzaltor

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Re: BLOWGUN!
« Reply #5 on: February 03, 2014, 06:24:17 PM »
Critical attacks lead to abusive stacking potential, everything that grants attack dice now grants critical attack dice:

2 dice Critical.
3 dice Critical in Johktari BMs hands.
4 dice Crticial with Hawkeye
5 dice Critical with Marked for death.

For 2 cards, thats a lot of dice worth of armor/defense/block/reverseattack ignoring damage to be firing on a quick attack from a mage who is naturally fast. 

Gizzu

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Re: BLOWGUN!
« Reply #6 on: February 04, 2014, 05:10:26 AM »
Nice point. It can put down to 1 Dice so that in Beastmistress' hands could become 2...

Btw, she NEEDS a quick-action ranged weapon!  >:(  ;)

CYA
G.