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Player Feedback and Suggestions / New Mage Idea: The Bard
« on: August 21, 2015, 03:05:48 AM »
So I have been thinking about this one for a while and I present to you: The Bard
The Bard
Spellbook points: 120
Health: 34
Armor: 0
Channeling: 10
Training: Mind and Arcane. Must spend triple for all elemental spells (earth,fire,wind,water)
Abilities:
Biggest fan: When a friendly non-Legendary human, dwarf or elf creature comes into play you can pay additional mana equal to it's level to make it your Biggest fan. It gains armor +2 and when it ends it's action in the same zone as the Bard it gains a guard marker.
Power chord: 1 mana cost range 1-2 mind attack. 2 dice of damage. Etherial. counts as a quick spell. Can only be cast once per turn.
Basic Melee Attack: quick action 3 dice.
Any feedback would be appreciated. I had an idea for a spawn point that was a tavern. I also would like to see more mental creatures. And maybe a confusion spell or something similar.
The Bard
Spellbook points: 120
Health: 34
Armor: 0
Channeling: 10
Training: Mind and Arcane. Must spend triple for all elemental spells (earth,fire,wind,water)
Abilities:
Biggest fan: When a friendly non-Legendary human, dwarf or elf creature comes into play you can pay additional mana equal to it's level to make it your Biggest fan. It gains armor +2 and when it ends it's action in the same zone as the Bard it gains a guard marker.
Power chord: 1 mana cost range 1-2 mind attack. 2 dice of damage. Etherial. counts as a quick spell. Can only be cast once per turn.
Basic Melee Attack: quick action 3 dice.
Any feedback would be appreciated. I had an idea for a spawn point that was a tavern. I also would like to see more mental creatures. And maybe a confusion spell or something similar.