May 08, 2024, 07:44:29 AM

Author Topic: Paladin vs Siren Spoilers  (Read 378021 times)

rant

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Re: Paladin vs Siren Spoilers
« Reply #105 on: June 01, 2016, 05:57:19 PM »
Cool.  Sounds like the Siren is the first mage trained in a spell subtype.

This should be interesting.  Well, I'm excited to see what's in the song arsenal.  I'm hoping for more power ballads like this card.
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EricTheGreat12

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Re: Paladin vs Siren Spoilers
« Reply #106 on: June 01, 2016, 07:57:48 PM »
Actually she is the second mage: the Druid was trained in Level 1 water spells as well as the Nature School

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Re: Paladin vs Siren Spoilers
« Reply #107 on: June 01, 2016, 08:59:30 PM »
I think Paladin will the first mage to include two Great Schools (War and Holy) although who knows exactly what his specialties are  ;)

Brian VanAlstyne

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Re: Paladin vs Siren Spoilers
« Reply #108 on: June 01, 2016, 09:12:10 PM »
Actually she is the second mage: the Druid was trained in Level 1 water spells as well as the Nature School

Water isn't a subtype. It's a school.

EricTheGreat12

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Re: Paladin vs Siren Spoilers
« Reply #109 on: June 01, 2016, 09:24:52 PM »
Actually she is the second mage: the Druid was trained in Level 1 water spells as well as the Nature School

Water isn't a subtype. It's a school.

Can someone please explain me how a mage can be trained in a subtype spell, but that isn't considered a school ?

bigfatchef

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Re: Paladin vs Siren Spoilers
« Reply #110 on: June 02, 2016, 03:12:22 AM »
Actually she is the second mage: the Druid was trained in Level 1 water spells as well as the Nature School

Water isn't a subtype. It's a school.

Can someone please explain me how a mage can be trained in a subtype spell, but that isn't considered a school ?

Same as forecaster has subtype restrictions by paying triple for non-mind-creatures. A mage could also be trined in songs.

bigfatchef

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Re: Paladin vs Siren Spoilers
« Reply #111 on: June 02, 2016, 03:22:26 AM »
First impression of ballad of courage was, that it is very expensive fit only dissipate two. After thinking about it again i realize, that i see cheetah speed mainly for rush openings (and to counter slow). Not to get hindered and get charge +2 also makes sense while rushing. Or maybe a surprise attack.
So mainly you get the pressure/surprise momentum plus 2 dice for 7 mana and a quickcast one time. You have a second turn to do the job of somehow it fails the first time.

All in all very special and worth the price only in a few situations.

Boocheck

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Re: Paladin vs Siren Spoilers
« Reply #112 on: June 02, 2016, 03:39:35 AM »
Against Druid i will always add one into my book! Vines can hinder Elusive creatures, but this spell completly overcome that :)

Also, in the upcoming age ot terrain spells, one would assume that there will be more terrains causing hinder. Shallow see is a nice example :)

EDIT: If we compare this spell to teleport, in some cases, your Warlord will gain a very good tool for increasing mobility of your creature. If between your creature and your target is not a Wall and is not Tangelvined, you can move your creature up to 2 zones and create Havock. In this case, spending 6 spellpoints for Teleport or 2 spellpoints for Ballad is a very great difference.
« Last Edit: June 02, 2016, 04:03:56 AM by Boocheck »
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Halewijn

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Re: Paladin vs Siren Spoilers
« Reply #113 on: June 02, 2016, 03:48:44 AM »
The Paladin will be trained (partially or completely) in the war school while the Siren will have training in songs probably.

Very cool card, but I'm not convinced yet it is worth the mana. 7 mana seems a lot! No way to tell without knowing the rest of her arsenal of course!

I'm guessing this spell can be awesome to move her creatures OUT of the water for the Siren or for the the paladin/warlord, to allow his creatures to charge IN the water.

This spell can also be used against druids and her vines!
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jacksmack

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Re: Paladin vs Siren Spoilers
« Reply #114 on: June 02, 2016, 05:15:17 AM »
Text from the article at frontpage:
One of the really interesting parts of songs are that they’re often psychic spells as well. So, if you don’t have a mind then you can’t benefit from most of them. However, some songs, like Ballad of Courage, don’t care if you’re alive or not, they just want you to have a mind.


I must say, until now i assumed that all non-living creatures were psychic immune, but there are currently a few  exceptions like Gray Wrath and Whirling Spirit.


This song looks like a really cool and useful card. I would have liked to see the subtype 'command' on this one as well. Cant Gurmash sing ?

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Re: Paladin vs Siren Spoilers
« Reply #115 on: June 02, 2016, 06:11:00 AM »
This song looks like a really cool and useful card. I would have liked to see the subtype 'command' on this one as well. Cant Gurmash sing ?

I'd listen to Gurmash over Justin Bieber.

It opens up design space for a War Mage only Dwarven bard familiar that can only cast "song" and "riddle" spells. ;) Perhaps riddles would be like a curse but with Psychic subtype that confuses an enemy creature until they succeed at a "solve riddle" roll on the d12. (I'm just making $&@? up at this point)
« Last Edit: June 02, 2016, 06:14:03 AM by iNano78 »
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Halewijn

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Re: Paladin vs Siren Spoilers
« Reply #116 on: June 02, 2016, 06:22:24 AM »
I find a singing Gurmash quite disturbing.  :P I'd prefer him to just command my troops and hit them with his whip.
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Re: Paladin vs Siren Spoilers
« Reply #117 on: June 02, 2016, 06:58:13 PM »
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Kaarin

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Re: Paladin vs Siren Spoilers
« Reply #118 on: June 03, 2016, 10:35:26 AM »
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Re: Paladin vs Siren Spoilers
« Reply #119 on: June 03, 2016, 12:09:34 PM »
Gurmash singing? ---> https://www.youtube.com/watch?v=ywkGZl4pdO0
Where there's a whip, there's a way! must be one of his favorite songs

Takes me back.  My sister would sing this song when we went hiking as a family.
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